Comments by "Gakusangi" (@Gakusangi) on "GetHip" channel.

  1. 739
  2. 2
  3. 2
  4. 2
  5.  @DaniTheHero  That 70hrs thing, that wasn't me, that's someone else in this discussion that said they requested a refund, and got one, and YES it was Cyberpunk 2077, he's been the person I've been defending in their decision to get a refund this whole time. I have 200+ hrs in this game. I'm waiting on the patches that should have been brought in at the end of February before I decide if I'm refunding. Because then, all of the bugs will be fixed and hopefully things will be re-balanced. But if I still don't like it by then, you bet I'm requesting a refund. I would have given this game every chance to be worth my money by then. Again, that you use the words "most people" proves my point. Because "most people" is not EVERY person, see? I exist, therefore I am counter to your point. The guy that got his refund after 70hrs, is also counter to your point, and evidence to the contrary, which is why you can't make it a rule that so much time invested or so much of the game complete means that it can't be bad or that we're not entitled to get our money back. I'm sorry, but you have been proven WRONG in this very comment section. Accept it and move on to next point if you have one. You're the only one constantly repeating yourself with nothing to back it up. Meanwhile I have evidence that can be referenced right here in the comments. The movie reference absolutely works. It's an example of seeing something through to the end before deciding you don't like it. People do that all the time, not everyone gets up and leaves the theater half way or a quarter of the way through a film. Just like some people don't refund a game until they've seen everything the game has to offer...see?
    2
  6. 1
  7. 1
  8. 1
  9. 1
  10. 1
  11. 1
  12. 1
  13. 1
  14. 1
  15. 1
  16. 1
  17. 1
  18. 1
  19. 1
  20. 1
  21. 1
  22. 1
  23. 1
  24. 1
  25. 1
  26. 1
  27. 1
  28. 1
  29. 1
  30. 1
  31. 1
  32.  @Timeremortem  So let's address both points here. 1) So if they make a crap product that doesn't meet to even my moderate exceptions...I'm expected just to eat that expense, without complaint? No. They marketed it as one thing and gave me another, they also released it as a competed product, which it wasn't. My only complication can monetary, they can't give me back the time I lost. My wasted time is worth more than the money they'll be giving me back, so they still come out ahead, in that regard. And if they made bad product and sold it to me under false pretenses...that's not on ME, I'm the victim in that scenario, I'm the only one in a position to lose anything. My interests have to be protected and my only recourse is to get my money back and return the product. It isn't my fault that it was given to me that way. 2) You cannot prove this point as a fact. I own Final Fantasy VI, I've owned it for more years than some people have even alive on earth. I have played it over and over again, I have seen every bit of content it has to offer. Yet, I keep the game, and replay it very frequently. That I exist and do that, is direct counter to your point. If people like something, they're more likely to keep it than refund it, because they want to keep having that good experience over and over again. A bad refund policy isn't the only thing that keeps people from returning stuff, that's...that's absurd, you can't possibly prove that. I need to see the irrefutable evidence for you to attempt to make this point.
    1
  33. 1
  34. 1