Comments by "Gakusangi" (@Gakusangi) on "The Critical Drinker"
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So a few things that people that really like the franchise that the Drinker probably missed. Some people might call these nitpicks, I call it a clear indication of the shows quality and the investment the makers had in it.
1.
I'm going to disregard the absurdity of the opening bombing sequence for the most part, the one thing I will touch on is that in the show the bombs go off in the afternoon at some point on the West Coast. Well, we know that on the East Coast the bombs dropped around 9 almost 10AM (this is even referenced in Fallout 4), meaning that the bombs on the West Coast went off around 5 - 6AM. Seems like a small thing, but the small things add up as you continue.
2.
A personal problem I have with the plot concerning the Vault Dweller, Lucy... didn't we already do the main plot of Fallout 3 in Fallout 3? I mean, looking for your missing father? We're really doing that again? It wasn't that engaging the first time, and you're literally reusing that plot. He's even going to have previous connections with the outside world despite seemingly living in a vault at the beginning, why didn't they just cast Liam Neeson again while they were at it?
The Geiger counter thing was stupid with the raider. They were literally surrounded by other vault dwellers with pipboys and holding it up to him from across the room got a high reading instantly. They should have been found out immediately the second they showed up. If you can apply some critical thinking to even smaller flaws in Star Wars, I don't think it's a stretch to be critical of stuff like this. Smaller things have been eviscerated on this channel. This doesn't even require knowledge of the lore for the series, we see how it operates in the show and yet it only worked that way at that exact moment.
3.
The USA iconography with the Brotherhood makes no sense. They are a faction that broke off from the United States and they are in a rivalry with the Enclave who are the last remnants of US government and ideology. They would not have flags that even resemble the US flag and they certainly wouldn't fly a US flag at their bases and camps, which you see them do in the show.
Also, the cult-like representation is... it's just not the Brotherhood. They're technophile isolationists and should be so few in number by now that they're completely unable to defend themselves from the NCR and other larger factions at this point. I don't know who this faction is in the show, but it's not the Brotherhood of Steel, they just have power armor and not even lore accurate power armor at that.
4.
Okay, I wanna put a fork in this once and for all. Ghouls are NOT ZOMBIES! They are not actually undead. They require things like food and water and oxygen to survive. There's even a quest in the first game entirely oriented around their water purifier because they need water to live. I don't know why there's this retconning going on that's insistently changing what ghouls are, but they aren't zombies, they're lot more interesting and nuanced than that, even the feral ones that basically fill zombie role. Pretty much everything to do with The Ghoul in his introduction was bad, save for the actor they got playing him, who is a good actor that I do like.
I'd like to point out that all of this was in episode ONE, this was the FIRST episode of the show. It's not a very promising start, it would have to get really damn good to just ignore things like this and enjoy it.
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They wouldn't have to beat anything out of her. Every role in a tribe is an essential role, it's necessary for the tribe to survive. That's why those roles aren't "chosen", they're the given roles based on what everyone is best suited for. That's why the men, who were typically the most athletic and- when needed -aggressive, got to fall into the caste of warriors and hunters. It was what they were best suited for. The women were better for gathering, crafting, child raising and things that didn't often have them immediately rushing into danger. If you wipe out the next generation of tribesmen and the people that bear them, then the tribe is dead and only time is needed to finish what remains. If a person isn't willing or incapable of fulfilling the role they have in the tribe, then they're just not trusted with anything. They aren't given things to do, because they need people that will do the things they have to for the best chances of the tribe's survival. No-one would value them, because they contribute nothing needed. That was usually far worse than anything else. Often people were more than willing to do whatever they had to if it meant they weren't regarded as useless.
That's a mindset that really doesn't exist today. People have a very strong sense of SELF-importance, regardless of what they offer society at large, so being devalued because you contribute little or nothing at all doesn't have the same impact it used to- and should. It's why this sort of stuff keeps cropping up, so people that don't do a whole lot can feel empowered and meaningful, when they should be working to do their best and offer whatever they can instead of trying to declare to everyone that they matter because they simply exist, and consume.
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