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Gakusangi
Overly Sarcastic Productions
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Comments by "Gakusangi" (@Gakusangi) on "Overly Sarcastic Productions" channel.
I do agree, I attempted to read that same book while I was in college, but I just couldn't get into a the crushing hopelessness of the story. I get the point, I get the theme, I just don't appreciate it enough to bother finishing. I understand WHY it's considered a very important piece of literature and encourage everyone to give it a shot, but I can entirely understand that not everyone will read it beginning to end. I can understand why some people would like it and I can understand why some people could hate it (I fall into the latter category). It's just too bleak, and frankly if I'm not enjoying myself while reading a book, or interested in seeing where it goes, I don't feel obligated to torture myself through the rest of it, not even for a grade.
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So what about stories where time travel DOES mess up the future/present that the character is from, but the commit to that? They don't allow anyone to go back and "fix" the mistake, they're stuck with the change and the story must continue regardless. I think that would make a fantastic story!
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Jyu-Oh-Sei is an example of a bad time skip.
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I never liked how the Drow were made, they're so one-note that it got kind of dull after a bit. World building is a lot of fun and I do it frequently and it can eat up a few hours to a couple of days depending on how far I get. Sometimes things just develop as I'm pitching the ideas, but typically I start with a civilization/society that I know of in current time or history and then start working out how they differ depending on where they are, what kind of resources they have, what sort of a arch-type I do want them to fill (is this place supposed to dabble in mysticism or are they better known for their weapons and armor from a long history of conflict?), from these sorts of things you start to build on the backstory and that's the backbone of the whole thing. Who are these people and where did they come from, how did they develop over time into what they are now? A rich history can sometimes add a lot of depth to a place on a map, but you have to understand that nowhere on earth is just ONE WAY, they have a lot of factors the play into how they've become what they are out of necessity or just lack of other options for one reason or another. Make a place that feels alive and make a people that feel diverse (within themselves) and can change based on individual experiences just like real people do.
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I heard what you did with that background music, nice touch XD
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Definitely love the villain you find yourself sympathizing with and relating to, it messes with the audience's head so much XD
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So have you ever read a story that establishes a rich and interesting setting and then halfway through actually DOES destroy it? Ah, Berserk...I never would have considered that, but it's actually pretty much that.
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I'm glad you made the torture comment, it does seem a bit overdone. I swear, I HAVE seen something or read something where the "torture" was never on the target meant to be broken, but the people they cared about, but I could be wrong.
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