Comments by "Paul Aiello" (@paul1979uk2000) on "PC vs Console 2020.... Uh oh..." video.
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Pretty much, people are falling for the hype but that doesn't surprise me, Sony is very good at doing that with each gen and yet they never really compete with the PC.
Basically, I suspect you will be able to build a PC for around $300 more than what the next gen consoles cost after the consoles are out, not on todays hardware prices but on the hardware prices at the time which we should remember that this is a big year for PC gamers as well, AMD and Nvidia are releasing new cards, AMD are releasing it's new Ryzen cpu, memory is dropping in price where even 32GB of memory is quite cheap and many fast M2 drives are coming out that are as fast as the PS5 SSD.
Watch the impact all this will have on prices either late this year or early next year and mainly because they have to do it to compete with the next gen consoles because not many gamers are going to pay $500 or $600 for a gpu that is a match for the next gen consoles when the console cost around that, that's going to put a lot of pressure to lower prices, especially on the low and mid end but for now, they've got no reason to do that because the PC is blowing the consoles out of the water but once the new consoles are out, companies have to change tact.
The moral of this story is, never compare prices of a PC of now to a console of the future, that is the main mistake a lot of people are doing.
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On mine, Windows 10 loads up in about 9 seconds but I do have a decent M2 drive that can do 3.5GB per second but as for games, there is little to no difference from this drive and a SSD drive, if my M2 drive was really being used with games, games would load up about 7 times faster than they do and they already load up really fast compared to consoles.
Anyway, every benchmark I've seen, performance of M2 drives don't seem to benefit games over SSD, I suspect it's the way games are designed because it doesn't seem to matter how much cpu power you throw at it, it doesn't change anything, that is likely to change next gen which will do wonders for even my M2 drive never mind the newer faster ones on the market, basically, even the slowest games should load almost instantly.
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I think a lot of people are misunderstanding something, for one, many are comparing a PC of today to a console of the future, never a good idea to do because the market changes as needed.
Basically, there hasn't been much reason for prices on the PC to drop because they are way ahead of what consoles can do, with the next gen consoles, that changes things but that is why prices are very likely to come down because the market demands it, so as the new consoles are released, that sets a new benchmark for mid range PC gamers, that will put a lot of pressure on many companies to reduce prices in key areas and especially on the gpu front or they could lose out if gamers shift towards console gaming and none of those companies want that, not even AMD because the margins are much bigger on the PC and gamers tend to upgrade more.
Considering the kind of hardware that is rumoured for later this year, if those new gpu's are anything like 18 to 23tflops, that is more or less twice the performance of the next gen consoles, that would basically mean that the mid tier version of RDNA 2 will be a lot cheaper than the high end whiles having performance like the new consoles or even a little better and it stands to reason, AMD are likely reserving it's best for the PC whiles putting the mid tier cut down RDNA 2 in the next gen consoles to reduce cost.
Also, Nvidia seems to want to get rid of all it's 20 series stock and I can't blame them because who is going to want them once the next gen are out and the mid tier 30 series card is better than the 20 series top end card but for a lot less money, they are trying to flog them because they don't want to slash the price on them so much which they might have too once the new cards are out.
We should also remember that consoles are mostly built on PC hardware now so there is no magic going on, just hype and anyone that's been in this game long enough knows how this game is played, in other words, there is a big price crash either late this year or early next year so I wouldn't upgrade a PC now, will till AMD and Nvidia release their new cards and both consoles are out, that will likely change the dynamics of the market, especially if AMD competes at the top end but even if they don't, Nvidia has to compete with the next gen consoles and has to offer something at a mid tier price to not leak gamers to consoles.
In other words, there is no threat from consoles, just hype but the good news is, it will put a lot of pressure on some companies to reduce prices, mainly Nvidia or they could lose out a lot here.
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@chilldudie242 32GB is more than enough, after all, with 64GB, what are we doing, storing half the game in memory? Unless games become a lot bigger which I doubt any time soon.
Also, we should remember that on consoles, they've got 16GB memory but some of that, 2 or 3GB is reserved for OS tasks, then we should remember that it's divided up from system and gpu memory, it's not as much memory as it sounds as I already have 40GB of memory in my PC if I combine the lot and it didn't really cost that much for it.
Personally, I think for slower speed drives, developers can read data ahead and dump more of it in memory, after all, the Xbox Series X can do around 72GB, My M2 drive can do 105GB and the PS5 around 150GB every 30 seconds, it begs the question, how big does games have to be to really take advantage of these speeds because the storage just isn't there to really push them with reading through the entire drive in just a few mins.
Also, we know the Xbox Series X SSD can read at 2.4GB per second and sustain those speeds, can the PS5 do the same because I've not heard anything on that and it seems like Sony is going more for burst speeds with the cpu, gpu and likely the SSD as well, if that is the case, the speeds of the PS5 SSD could be a lot slower than what they are saying overall whiles being able to burst to 5GB for a few seconds.
Anyway, all that is without compression but that doesn't really impact any of the free as the data is compressed on the hard drive and then it's either the cpu or gpu that decompresses it.
Anyway, don't get me wrong, these SSDs's are a lot better than what this gen of consoles have but I don't buy into the hype, especially from Sony because they seem to be pinning all their hopes on the SSD because they likely know the rest of the hardware is weaker than the Xbox Series X.
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@chilldudie242 32GB likely would even for the future, after all, it would almost be 3 times the memory of the next gen consoles if you put it in the context that the 16GB of memory the next gen consoles use is shared between system and gpu memory and 1 to 3GB could be reserved for OS tasks, then on the PC, there is also gpu memory, anyone with 32GB of system memory is likely going to have at least 8GB of gpu memory so 40 in total, that should be more than enough to shift data around and counter the PS5 SSD even with a PCI Express 3.0 M2 drive which can do around 3.5GB and to put that into context, that's around 105GB every 30 seconds.
How much data is a game going to need in a given area so quickly? More importantly, the storage size of the next gen consoles will be a massive limiting factor because they are way too small to really be pushed flat out that much or games would have to be a lot bigger than they are today, if games are like 100GB, 200GB in size, I don't see it being an issue at all.
In any event, 64GB isn't too crazy on the price front and if I was building an ultra PC, 64GB would be fine even thought I would never use it lol but the price of memory keeps droppong so why not.
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