Comments by "Paul Aiello" (@paul1979uk2000) on "Godot in 100 Seconds" video.
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@christianstachl It's probably best to switch, but it depends on your situation.
If you're quite deep in a project, then it's probably best to continue working on that in Unity, unless you're willing to go through the porting process, which can be quite time-consuming depending on the size of the project.
But any new project or if you're just starting out, I wouldn't do it in Unity, even if they roll things back, because trust has been lost and they've shown their hand.
So if you're just starting out on a project or just learning, it's best to switch before you waste too much time, but if you're knee-deep in a project, it's probably best to continue with that project through Unity, unless you're willing to go through the process of porting the game across to another engine, either way, any new projects, it's best to switch.
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