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Comments by "ilr" (@iller3) on "Design Club - League of Legends: Summoner's Rift - Level Design Analysis" video.
I ... highly regard these guys but.... I think they "rushed" into covering this one. It's a bit on the Pandering for views side .... just like Minecraft (especially on YouTube). The only thing missing at this point is a big pair of drawm boobies click-bait for the Video's thumbnail. They should have kept to the pattern where Super Mario Bros. started, and went right for the next logical progression be it Zelda, Sonic, Megaman, or what have you. And if they were going to cover LOL, they should have used it as "Patient Zero" for analyzing gaming Compulsion, not Map design. (I suggested this on their forums years ago and it was ignored entirely). Really cheapens my view of them in the short term here.
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