Comments by "TJ Marx" (@tjmarx) on "More Perfect Union"
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There is no such thing as "a living wage" and frankly the concept is ridiculous. Particularly when you take living costs from a developed country and try to apply them to a developing country.
If you paid all the workers in India based on yankvillian standards of living, you would be creating the highest paid people in india by far. The AVERAGE salary across India is 30K rupee per month. That's $358USD a month. You couldn't live on that in a developed country, but in a developing country like India things don't cost as much so they can.
But you wouldn't just be completely destablising the social fabric of developing countries like India. You would also make clothing unaffordable. If that previously $30 T shirt suddenly cost $120, we aren't just talking about your individual lifestyle being impacted at that point. We're talking about the erasure of the middle class and the expansion of mass poverty. You already have people having to choose between rent and food, you want to turn that into a trifecta where they have to choose between rent, food and clothing instead?
It might be an uncomfortable reality for you, but ALL civilisations since the dawn of humanity were predicated on the exploitation of another group.
There is no utopia where everyone can sing and dance under rainbows. That's not reality, not under any economic system or real-world social conditions. Humans aren't built that way. If you had the option to live in a luxury mansion with Butler service or live in abject poverty which would you choose? Be honest with yourself. That's why utopia isn't real.
The problem isn't fast fashions goals. The problem isn't even their labour solutions to meet a price point. The problems are
1. Value proposition
2. Consumer behaviour.
The latter I didn't hear mentioned even once in the video. It was danced around talking about the number of garments purchased per year, and the thrown away garments in Chile. But it was never directly addressed despite being the most important.
Do you know why fast fashion do the things they do? Because it makes money. But that money doesn't magically appear out of the ground by doing some ritual. No, they make a product consumers en masse want to consume and gladly part with their money for.
If you want higher quality clothing, put your money where your mouth is. Only buy high quality products. If that became the trend of the masses, the companies would have no choice but to adapt and comply. That's how this works. All the problems in western society ultimately come back to the support of those things by the masses.
Oh, and you can still buy the 2000s quality jeans. They just cost the price of inflation, so they're now $750.
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Dear game players and consumers in general, the ONLY reason anyone ever gets into business is to make money. As much as they can. If they weren't in it to make money they'd be registered as a non-profi, games would be something like the open source/MIT model and studios would collapse pretty quickly due to lack of funding. Or they'd stay just a couple friends making games in their spare time while they work a day job somewhere else, and next to no one would play the resulting game.
There's a lot of marketing nonsense that's been spilled into consumerism over the decades, and based on the way consumers talk now it appears many have taken BS as truth. The consumer does not, and never has, come first. A business can be motivated to create wonderful consumer experiences, to listen to the wants of consumers, to try to make consumers special. But the motivation for doing those things is ultimately the desire to acquire money.
The employees are in it for the same motivation. They might really enjoy making games, but they aren't volunteering their time. They're there to make money. $117K per year on average according to glass door.
To pay those kinds of wages, a company needs to, you guessed it, make more money. Whether it's a small independent game studio, or a heavily invested IPO, profit is the goal, it's the bottom line and the driving force. There is no magic world were that isn't the case.
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