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Comments by "" (@TheArklyte) on "Trope Talk: Post Apocalypses" video.
Sadly Bethesda failed to recognise it on multiple occasions. That's why people love New Vegas so much, it's not a post-apocalypse story, it's a story of "last ranger/outlaw of Wild West" in the Mojave before civilization takes over it in one form or another. It may be Vegas finally rising up, it may be NCR coming with all its good and bad, it may be a regime of House centered on bringing back "old days" or it may be an ugly face of civilization in the form of legion that throws away any pretense of pre-War ideals and instead follows the rule of might. But it is still a story of Wasteland giving up to civilization. And story of how Courier Six became an Overseer of BigMT facility thus "leaving the world"...
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@Crandaddygaming Nah, it doesn't require more effort. I'd even go as far as to say it's easier as it removes the need to set up background of your character and how they know everything. You're just an explorer, who travelled along with an expedition to a yet unexplored city. You seek lost tech, forgotten valuables and simply breaking down millions of tons of steel and concrete you see before you into materials that can be sold to the state you came from. Add New York and Philadelphia, add sequence of arriving on a train and unloading with hundreds of other workers and equipement, add characters coming from both Commonwealth and Washington DC without mentioning who won(or just go with traditional "everyone lost"). Boom, you have Fallout 5. Just divide the city into many load zones so that you can avoid making buildings inaccessible. It also means that you can add new zones of this two cities in DLCs. Won't spoil more of the plot though;)
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Funnily enough, apparently GW doesn't want the swarm to be stopped at all so unlike Starcraft, Halo, Starship Troopers and so on any victory against Tyranids would be written off as not changing anything. Even if they're getting stomped by Necrons, whom Tyranids shouldn't be able to counter.
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