Comments by "Miriam Weller" (@miriamweller812) on "WORLD OF WARCRAFT STORY RECAP" video.
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A suprising amount of especially modern stories can be summarized with: protagonist got plot armor and all the antagonists are absolute idiots.
Funny enough: Blizzard writers care way more to give the story meaning than most Blockbuster movies, bestseller books and story games and that while being FORCED that the players MUST win in the end, because it's an MMORPG that must go on. But it's not like you ever got an absolute bullshit story, where all the bad guys are just are just retarded and you are simply invincible.
They always present a reason.
Fight against Zovaal for example:
From what I've seen you got
a) the support of the other death gods.
b) the forces of Alliance an Horde.
c) powerful leaders of both
d) A magical artifacts crafted with the a lot of effort and power from the realm of death
e) Azeroth herself
to beat him.
And of course in the end you can always say, that actually the powerful leaders and so on would do the main work - but it's still a game and just having them do all the work would be a bit boring.
People praise FF14 for the story.
You know how that story in FF14 would look like? You and some guys WAY below your power level just rush in without plan and punch him and only him to death, because you are just so ultra and everyone else sucks. That's the story. There is no build up, there is no plan, often enough not even the antagonist got any plan and if, then you simply don't care, because why should you? You are invinicible and seem to know this.
I don't even exaggerate, that's literally it. And people cheer for that, while they crap on WoW. It's fascinating. FF14 isn't giving 10% of the effort into world, story and character than WoW does (and I mainly played FF14 - long time hoping, that it woulnd't turn into that giant nothing).
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