Comments by "Winnetou17" (@Winnetou17) on "The Friday Checkout" channel.

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  17.  @protocetid  Actually, TDP is not how much a chip uses, though it's not that far off either. When you don't have something else, and if you don't need/expect good precision, it can be used instead. The thing is that TDP is how much HEAT a cooler for that chip should be able to dissipate. Which if you think about it, that and how much the chip uses should never be the same, unless the chip is literally a resistor. As an example, on AMD's Zen 4 chips, the top desktop ones, they have 170W TDP, but they can consume (without overclocking) 230W in sustained load. Fortunatly, this is one of the bigger deviations, usually the TDP is closer to the actual consumption. Well, PEAK sustained consumption! The chip, if not in fully load, will always consume (much) less. And on short burst, it can consume (much) more. Getting back. Steam Deck is 15W TDP, but it's optimized to run at more like 3-9W. In games like Dead Cells 2 (which is a 2d indie game, pretty lightweight, but still far from idle-like power required) the OLED version of Steam Deck can run for over 8 hours. With a 50 Wh battery, that means that, in average, the chip + screen + wifi + audio, I think without bluetooth, consumes about 6W. Which makes me think that the chip itself is consuming like 3-4 W. Still, given that the Steam Deck has only 4c/8t, that's not exactly high end. Current phone flagships are certainly both more performant and more efficient. Not sure how it competes on GPU performance. A typical phone battery nowadays has 5000 mAh, which, given that the Li-Ion batteries usually hover at 4V (between 3.7 and 4.2), that makes for a battery capacity of aprox 20 Wh. Less than half of what the Steam Deck has. So the Steam Deck's APU (which I still consider the closest in x86 space to what a phone or a very efficient tablet/ultrabook would need) is not that efficient as compared to the current smartphone chips. Though, it is also built on 6nm, while the most recent chips are on 3nm, almost 2 generations newer, which is a pretty big difference. So, overall, I think that on the hardware side, while it will most likely be a setback in terms of performance or (maybe even and) efficiency, I think that if they wanted, both Intel and AMD could come up with a chip for a smartphone that still has decent efficiency and performance, just not flagship level. Now, on the software side, the advantage with Linux ... that is, GNU/Linux phones (Android, technically, is also Linux) is also the control that you get. And, I guess, a bit of compatibility for the software that's made for the desktop. I wouldn't say it's a big demand, unfortunately. Most likely just techies like us, and maybe privacy nerds. Still, it is nice to see how far Pinephone got, even though it seems like what they have is a bit too low end. The chip itself can be very efficient, they don't have a lot of cores or overclocked them or anything, it seems that the firmware and drivers they use or something is still not up to the task. Or maybe everything is rendered with the CPU instead of the GPU, dunno. But the chip itself is pretty common ARM chip with 4 A53 cores, those can totally be efficient. Oh, and good point about Waydroid. Haven't checked it, but from what I remember, you can already run a lot of apps through it. So you can get the best of both worlds with it.
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