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Winnetou17
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Comments by "Winnetou17" (@Winnetou17) on "" video.
I have a question, if somebody knows, as I don't have the game. I know that there's a setting to control the crowd density (or something like that), effectively meaning how much people are around, and that it's on the gameplay settings. Theoretically this impacts CPU load, because of each person's AI. My question is: what was this setting at on these benchmarks ? Also, with the massive amount of people that suggest the SMT-bugfix, if that is confirmed to be true, I expect a followup video for this, but it would be good to wait for more fixes (possible even improvements or optimisations) to arrive before dedicating time for another full video. Cheers!
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