Comments by "Juzu Juzu" (@juzujuzu4555) on "SteamDeck Success Is Good For All Linux Gamers" video.

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  3. If Steam Deck becomes popular, it certainly will force Linux compatibility into new heights. I don't believe directstorage to be important. However I do think RDNA3/4 will have NVMe controller and PS5 like decoding co-processor and cache coherency and memory management engines that allow effective use of SSDs as memory. Directstorage is far from that, and the benefits from having "PS5 like" co-processors and super fast NVMe drive are massive. Lets assume RDNA4 multichip GPU that is 300% faster than 6900XT, and either have 16GB of HBM or GDDR6, if you also have that PS5 like asset streaming capability, you could achieve almost anything on that graphics card. You can have much less VRAM, and especially with HBM that would save a lot of money. Directstorage is Xbox like, but PS5 is much more advanced. Rachet and Clank is great showcase, but it's still in it's infancy of what PS5's tech can deliver. So I think Rachet and Clank doesn't yet have anything Xbox couldn't achieve. But when big open world titles have huge scene variance with tons of 4K textures, then that PS5 tech can achieve things that Directstorage can't. I certainly would hope these decompression co-processors would come to graphics cards ASAP as the best algorithms can greatly increase the level of compression. In any case I certainly hope Microsoft isn't getting any new standards and APIs that lock people into their horrible system. And my objective analysis is that Directstorage isn't nearly as important as it seems as graphics cards most likely will go the "PS5 route" in RDNA4 and RTX 5000 series at least, perhaps even with RDNA3.
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