Comments by "Limrasson" (@Limrasson) on "Top 10 Annoyingly Overpowered Anime Characters" video.

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  2. Everyone can have their opinions but there are two things: opinions by themselves are like assholes. Everyone has one but no one is interested in the other's. And second, an opinion can only have value when it's actually supported by something the others can accept. And by that he is fucking wrong and so are you. First of all he had no head start, just head knowledge which is valuabe, but that's about it. Second, he is what? 16 years old? You know where 16 year olds go in MMO's? They go to the Swamp. The Swamp is like ELO Hell, but for MMOs. Because even tough mechanical skill is important, it's just one part of playing an MMORPG. And because a 16 year old's brain and personality is still heavily in development their capabilities of long and short term teamwork which rivals what you are expected to do at real companies and at real jobs are...low. And this is what fundamentally is missing from SAO. (And a bunch of other stuff) For instance Kirito goes and defeats at least one boss almost by just himself. That's not how raid bosses work. Yes, there's such a thing as soloing raid bosses that are close or on your level...but it generally involves exploits. SAO makes Kirito to be the hero and that's not what MMOs are about. They are about your team achieving a goal. If everyone else is just there as more or less fodder, then it failed in it's attempt to capture that. Yes, there are people who rise to fame and power. And it takes WAY more effort than Kirito ever put into anything we ever saw. Examples: Only One May Rise, or the Scarab Lord: One person per server gets to become Scarab Lord, get (eventually) a title and a legendary mount. Also two raid instances open and there is a 10 hour event. (during whicho thers may complete the quest for the same rewards) However said quest (Only One May Rise) is actually a quest chain with 38 quests where you need to grind reputation and clear raids and kill bosses and all that. Also both in-game factions need to collect a ludicrous amount of materials for the war effort. Grand Marshall, this one only needs you to win PvP battlegrounds 6-10 hours a days, every day, for 6 months without pause. Have fun. So...besides from the fact that the existing story of SAO could have portrayed MMORPGs a LOT better, I would say that the anime (and possible the LN) would have benefited from at least double the amount of material on the actual SAO part of SAO. Instead of focusing on Kirito's edgy adventures, which actually did introduce some characters into the roster, they coudl have spent more time on establishing a cast of various characters who would have actually taken part in their effort in a meaningful way. LAter on the series they do this somewhat better with the Norse Mythology based raid. Oh, but enough of all the talk. In short Kirito has and is being given a lot OP shit for not much of a reason. (He literally gets admin powers, or ignores death somehow which was completely retarded, then gets to keep all his skills and gets OP and so on)
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  5. Okey, let's put it straight: SAO is appealing and were a success because it is a fantasy fullfilment of the target audience. What you said just now doesn't change anything I said. If it's their life on the line, the more reason to not just go in guns/swords blazing, right? As I said at least another 12 episodes on the SAO part, developing characters and the world and how they live in it would have been more than welcome. And there were some signs of that maybe happening, but then the show focused on the hareming up part instead of the actual "We are in a deathgame" part. For instance you know how they have this "switch" tactic during fights, where one guy goes in to attack/parry the enemy and then the other exploits that opening? And there are actual tanks or at least Heathcliff is one with that shield. And then there are the Kiritoes who are full DMG. I was really missing the supports, especially after they were around floor 80. And in general a lot of pretty darn important stuff weren't explored either. And now you may want to argue that "But Limrasson, in SAO there's no magic, you can't bring a healer/support!" You are dead wrong and if you were to try SAO for real, you would be actually dead too. Even if there's no magic, or ranged weapons, there would be still 3 main roles. Tank, DPS and Support. This wouldn't change. Just how the support is doing the support would. In a proper raid setting, where you would want to not die, there would be tanks, the guys who would take the hits that cannot be avoided. Then there would be the support who could gear towards skills and abilities that either give some buffs to their party members (like shouts or warcries) OR and this is most likely possible, try and criplle the opponent. Use weapons and skills that makes the enemy slower, hit less and weaker, take more DMG and the such. AND THEN there would be a bunch of kiritoes who go on with their super heavy attack and hit the boss. And this is just the raiding. There would bne so much more. Like guild management, crafting and trading and so on. Some of these were touched on, but as I said the show wandered off towards stuff like "Kirito adding another girl into his harem" or "Kirito being edgy" or "Kirito being THE MAN" and the such. It starts out as someone being stuck in a deathgame but then he has hacks, he gets a bot daughter-thing, he ignores fundamental rules. Like when he ignores death to stab Kayaba (makes no fucking sense) or when he pushes that raid encounter that was designed to be undefeatable with his cousin or when he gets admin powers and so on.
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