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Samson Soturian
Wall Street Millennial
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Comments by "Samson Soturian" (@samsonsoturian6013) on "FaZe Clan: The World's Dumbest SPAC" video.
A general rule is there is never a lot of money in selling things to children. It must be a freemium service to get any business at all. You will get limited amount of money from merch sales and sponsorships because parents are buying this stuff, not kids. You must constantly acquire new customers as old ones will inevitably lose interest in a few years or months. And there are zero barriers for entry so there's constant competition from a sea of persons. Also, kids don't like souless corporations and will devote most of their attention to people they want to be friends with. This is why Minecraft servers rarely make it to the 10 year mark. People just simply stop playing, and the less money comes in the poorer quality the server will be which will in turn drive more kids out.
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Shorts cost money and SPACs are volatile.
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@TeamDryRub8463 Not very much. People play games progressively less as they get older and boys play far more games than girls. That's why all videogames target teenaged boys as those are the ones spending 100% of disposable income on games.
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Priced in. Also, if you look at the books, they get most of their money from ads and promos which do not evaporate overnight
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@justhecuke how can you talk so much but say so little? There's a difference between selling to kids and what parents buy for kids
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@justhecuke Selling things to parents is profitable. What parents want and kids want are not always the same. Obviously parents care nothing about Twitch streamers. My sister once noted that a lot of toys at the store look like things she remembers having as a kid, which is why the sale works because my sister immediately thought her kid would like it. You will also note the most popular kids movies are things that adults don't mind watching with their kids.
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@weird-guy that's silly. Most YouTubers make very little money. Your misconception comes from how the algorithm is a popularity contest with the winners taking most of the views. Mr. Beast and others with mass market appeal are not typical cases and they frankly generate little money per view and have low viewer retention. The other side of YouTube are professional niche channels with lower view counts, high subscriber retention, and higher revenue per subscriber through donations and merch. For instance, the Time Ghost family of channels is run by a handful of historians and YouTube censorship seriously effect their ability to pay rent.
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A gang of Faze affiliated players became professional crypto scammers. It didn't reflect on corporate
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@titanicisshit1647 what?
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Come on, no one follows child labor laws.
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That's silly. The biggest buyers are the banks whose bidding sets the price
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They might not need to be. Now that the results can be studied statistically, Wallstreet doesn't want to buy them
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@KippinCollars googling... It's four years old and is still going up. Network effects are extreme with children.
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@louisazraels7072 the simulators are not streamed nor havd merch and strategy games are played by teens and young men
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@weird-guy that's silly. Most YouTubers make very little money. Your misconception comes from how the algorithm is a popularity contest with the winners taking most of the views. Mr. Beast and others with mass market appeal are not typical cases and they frankly generate little money per view and have low viewer retention. The other side of YouTube are professional niche channels with lower view counts, high subscriber retention, and higher revenue per subscriber through donations and merch. For instance, the Time Ghost family of channels is run by a handful of historians and YouTube censorship seriously effect their ability to pay rent.
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@アマ-p2l GTA V is meant for teenagers
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@minstrelblood9110 IDK where you got that idea but everyone in the world knows from experience that ain't so
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@DyeJoeBlue you sound like the type of fool that thinks 50 year olds don't do facebook
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The dumbest sports league, too
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@Nswix Same cultural concept. Simulated combat, everyone watches the man who plays well, and it's dumb cheap entertainment. It monetizes the same way, and even the laws governing it are the same. The only difference is the lack of joint breaking workouts required
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@Nswix Athlete and sports are not synonymous.
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@these-handles-suck IDK, I think it's all a waste of time from idiots fantasizing about being warriors. I say draft these goons regardless if they throw a ball or work a joystick.
1