Comments by "Maggie" (@maggie6152) on "Psychiatrist Answers Twitter's Questions About Online Gambling (Gambling Addiction)" video.

  1. My dad worked at a casino with the security systems. Apparently there was a slightly higher win rate at the slots by the doors so people coming in were more likely to see others winning. They could choose when a jackpot was won as well. Gambling is insane and predatory and it only gets worse when code is involved because you can hide EVERYTHING. Regarding the selling of items from boss drops, that's already against the rules in games if not against the law. That behavior gets you removed from the game by the devs or companies. Even with that, you KNOW what you are getting. It's not a hidden box with a hidden drop rate that advertising skewed the chances of you actually getting that rare drop. As to whether bosses with random drops should be banned, I would say no, as long as real money isn't involved. However, know that game developers and publishers ARE trained in and research psychological tactics to keep you playing, just like casinos. Keeping you playing is their number one goal and we don't have laws that protect consumers from being psychologically "hacked" by entities that only want your money. Be wary, especially if you have kids, and kids susceptible to addiction, because developers and publishers are getting better at figuring out how to get you addicted. Watch what your kid plays, research it, and make the decision whether or not they should play it. I went to a school specifically for game design and am still in the community of game devs. This is a topic that comes up often. There is a website called GameDeveloper (formerly known as Gama sutra) that has a lot of good articles about game development, monetary practices, and other industry news. It's a good way to educate yourself.
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