Comments by "p11" (@porky1118) on "Overly Sarcastic Productions"
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@legrandliseurtri7495 I agree. If it's in a fictional world, I would always call it fantasy, though.
But I don't like adding too common fantasy elements.
For example the common fantasy races aren't that interesting (elves, dwarfs, etc.), especially if it's a typical medival setting.
Adding new races doesn't seem too interesting to me anymore. Why do you need them? Most of the time, you could also just add a new country or tribe of normal humans, who just have a different culture.
I prefer realistic fantasy worlds. Magic is fine to me, but I prefer more physics based magic systems (energy preservation) and only use it, when there is no good explanation using physics. So Sci-Fi is often better. But without space travel preferably.
One of my recent ideas for a fantasy world is not like most fantasy worlds, which add new races, creatures, magic and technologies. Mine only has one race, which has only one gender, no differences in age, no other animals, only one edible food...
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You can try to improve the world, but then it gets worse in a different way.
Maybe a more realistic example:
If you give people money, who are too stupid to earn their own money, they will more likely reproduce, and in a few generations, there are not enough people, who can work, anymore, to feed everyone, and even more people have to die.
But letting them die now, even if we can help them, is not necessarily a good solution as well.
Or you could say, there is a good solution: Preventing poor people, who want to have free money, from getting children.
But if this was really the best solution to that problem, why isn't this done? It probably has bad sites, too.
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I like to use an extended version of the structure of Mother 3 instead of the three act structure.
It has an intro and 8 chapters.
My extended version adds four extra chapters, the last three being a thee act structure.
The intro should be clear, a small introduction to the world
The first chapter is still some kind of introduction and setup of the story.
The second and third tell two different stories, which belong together, but show different sides of the same aspect.
At the ending of the third chapter, both chapters are resolved together in some way.
From the fourth chapter onwards, something changed completely.
The fourth chapter introduces these changes while being a setup for chapter 5.
Chapter 5 resolves this setup and prepares chapter 7.
In chapter 6, not much happens, but it's important.
Chapter 7 is the longest chapter. It explores the rest of the world in a more dynamic structure and might be a bit repetitive. It's basically an own structure in itself.
Chapter 8 is something completely different. It does not revisit any established places. And it resolves the story in some way, while leaving a lot of questions.
That's basically the structure of Mother 3 a bit more abstract, so you have more creative freedom.
For example chapter 2 and 3 in Mother 3 are about different characters, which work for opposite sides at the same time. But in a story I wrote using this system, it's about two different concepts explored by the same person.
My first extension adds a ninth chapter, which shows the world after the main conflict is resolved.
My second extension adds three more chapters, which tell a side story.
In chapter 10 something is discovered, which might still lead to problems.
In chapter 11, they try solve the problem, but fail.
In chapter 12, they finally manage to really solve the problem.
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I recently started to think, I should start small.
I could write the same story twice, but in the first one, only the health of the hero's mate is threatened, in the second one, the universe will be destroyed forever.
Which of these stories is better?
In the first one, you can at least raise the stakes in a sequel.
In the second one you could lower the stakes in a sequel? Can this be interesting? At least it's something, you don't see very often.
You can think "What's worse than having the whole world destroyed?"
Maybe it's worse, when everything is destroyed but you, but you cannot die.
Or your mate dies. Only everyone you like dies. And if you find new friends, they die shortly afterwards.
Or maybe there just is no real danger anymore. What kinds of stories can you make under this premise?
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Some problem needs to be addressed when having magic in your world:
If anyone can theoretically learn magic, and magic is powerful, then after a few hundred years it's likely, that some crazy idiot will learn magic and destroy everything.
A society, where everyone has much power, which cannot be controlled well, will most likely destroy itself.
In our world, many people have access to power, for example in a bunch of countries many people have deadly shooting weapons.
But a single person can just kill a bunch of persons, until they are killed themselves, since most people don't want someone to use the power in such a way, and are able to prevent it.
And our super weapons are mostly in the control of a few people, and it's not that easy for some crazy idiot, who doesn't care about the world, to get full access to them, so it's not that likely to happen.
But in a world, who anyone could get powers much stronger than pistols, maybe even at the level of nuclear bombs, it's likely they will just destroy themselves.
So defense magic might be the only way not to die. So if there is a powerful magic system, the defense would most likely have to be stronger than the attack.
Or alternatively it could be very complicated to use powerful magic.
If only very intelligent people, who are happy with their life and normally don't want the world to be destroyed, are able to learn the powerful types of magic, they probably won't destroy the world.
If you spent many years of your life to get good at magic, would you really want to destroy everything?
Or would you rather want to help your people, rule the world or have "fun" using your powers in a sustainable way?
Remember, even if you plan to destroy the world in the long run, there will be other macicans, who will probably kill you before.
So it wouldn't be a good idea to start doing evil things in the world and be discovered shortly afterwards.
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You could destroy the world, and when you want to add more content, it's prequels.
Maybe there are multiple character arcs, which are told one after another, and either stop, when the character dies or when the world is destroyed.
So in the first character arc, the character just has a happy end, gets old and dies.
In the second, the character dies unexpectedly.
In the third one, the world is destroyed.
And after that, you know, that the world will be destroyed after a certain time.
Except something weird happens and the world is not destroyed at the same time in the arc of another character.
Similar to that weird comic movie, where all women are naked and have big breasts and a big green ball tells stories about how it destroyed the world to a victim, and in the last story it tells, the green ball is destroyed and after it recognizes that, it's also destroyed in the present...
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My current main character is also a CMHB.
Most of the time she does not need her badass powers, but just has a relaxing life.
If the situation requires it, she can be as badass as she needs to be. She just unpacks her "ultra instinct" and so basically wins every fight.
I don't think, I'd ever let her lose.
And it's also not that surprising.
She just has her powers, she probably learnt them a few centuries ago, and she knows about her powers, she does not have amnesia. She just does not often think about it.
She does not feel the need to tell anyone about it. Other people only recognize her powers, when they cause a situation, where she needs them.
And some of them are really impressed or afraid afterwards.
Just like when I do my regular programming job, and then I face a problem wher I need some complicated math, I might just use my not really secret math power to solve it, without telling anyone about it. Often noone knows, what I really did, just that it works. And when they see, what I did, when they know a bit more about my work, they might be impressed (but probably not afraid, at least not yet).
Sounds like I can't write characters with a different personality than me :P
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