Youtube comments of p11 (@porky1118).

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  140. 3:00 The task I'm currently doing is writing, which most of the is easier than most other tasks I'd do (programming, drawing, creating 3D characters) And I write multiple stories at once, so if I don't know further in one story, I just switch to another one. I always choose the one I'm most motivated in or where I know clearly how to progress. So whenever I get an idea, I write it down as exactly as it's currently in my mind. When I'm motivated I think of a general plan on what should happen in some specific story. When I'm not that motivated, I write stories, which I already wrote down in an abstract way before. When I'm not motilated at all, I just proofread existing stories and mark them an finished. Each accomplished task keeps my motivation going or even increases it, so it never stops completely. I have a overcomplicated system to manage all this, which sometimes forces me to focus on another story, which motivates me even more to write more stories. I have to continue writing stories, I started, in order to be allowed to start new stories. And I have to start writing new stories or continue short stories in order to be allowed to continue existing stories. I even wrote a small program to show me how many stories are allowed to be started and how scenes each story is allowed to have by now. So when I actively forbid myself to write something I want, I want to write it all the more. Usually I would just start writing that and realize it's too difficult, and motivation goes down. What now happens instead, I write what I'm not that motivated in, in order to be able to write again what I really want to write. This way the motivation doesn't go down when it's difficult. I write other stories which I also want to get out there, the motivation to write the stories I really want to grows and grows and I get new ideas. So when I'm allowed to write it again, the motivation is usually higher. Or sometimes I'm still more motivated to continue writing the other story which is not allowed anymore, and only write it in order to be able to write other stories. And I have different systems which encourage me to write more. The more I have written in advance, the more I'm allowed to publish. I'm not allowed to just publish everything just after I finished. And I'm only allowed to publish scenes of the story which has the most stories written in advance, so if I want to publish a specific scene as soon as possible, I also have to continue writing that specific story. It sounds unneccessary, but it works pretty well. And this way I'll be getting all interesting ideas I ever had, out without having to finish anything.
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  280. When I found out you could create video games yourself, I knew I wanted to do that. Even long before, when I was still in Kindergarten I already started to draw some game maps on papers, which I let family members "play" (they had to move their fingers along the paper; inspired by Zelda guides, where I "played" the game the same way, when I didn't play it for real). I also played stories inspired by Mario and Zelda when outside. Some of my adventures had some interesting concepts, like all the boss rooms became part of the boss tower. So after finding out, I thought about how games would work internally. And it didn't seem too difficult. What would you have to tell some computer if a character jumps into water? It just switches controls if the character is below the surface. And when in school, I started programming (I didn't learn much of the programming in school itself, mostly at home). First Game Maker for some years, then I experimented using popular languages like Java (which we had to learn at school), C++ and Go, then I stuck with Common lisp for a few years, which is where I probably learnt the most, and then I stopped losing interest because it's inefficient by default, and had another phase of trying and learning a lot of programming languages, until I got into Rust, which I now use for most of my private projects. At the end of my Lisp phase, I also became kind of depressed and didn't see a reason in gamedev anymore. Games could never be as accurate as reality. Also because of being in university and some personal identity problems and some unhealthy lifestyle. Besides that, I work as a game developer now using Unity, which I never used in private before :)
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  290. Joufa Xerxes: Sehe ich anders. Wenn eine Partei nur zum Teil mit einem übereinstimmt, braucht man sie erst gar nicht wählen. Ich hab auch nochmal beim Wahlomat geschaut. Die PDV ist halt bei weitem über der FDP, die auch relativ weit oben ist. Aber ein paar wichtige Punkte sieht die FDP völlig anders als ich. Die FDP will die Verteidigungsausgaben erhöhen. Auch die dort beschriebene Begründung ist für mich nicht nachvollziehbar. Ich glaube nicht, dass mehr Verteidigungsausgaben zu mehr Sicherheit führen. Zudem würde das Geld wohl aus Steuern kommen. Dabei ist doch die FDP die Partei, die Steuern eher Senken will. Zu wessen Lasten? Zudem ist die FDP für eine Impfpflicht für Kinder. Impfungen sind sehr risikobehaftet, vor allem bei Kindern, und es ist Körperverletzung. Krankheiten und giftige Substanzen werden unter die Haut gespritzt um resistent gegen Krankheiten zu machen. Das verhindert zwar, dass sich diese Krankheiten verbreiten, schadet aber auch der geimpften Person, vor allem, wenn sie dann nichtmal Kontakt zu dieser Krankheit haben wird. Insbesondere bei Kleinkindern werden besonders viele Schadstoffe gespritzt, da sonst das Immunsystem keine Reaktion zeigt. Das sollten die Eltern entscheiden, inwieweit sie das Risiko oder den Nutzen für sinnvoller halten. Aber eine Pflicht ist im allgemeinen nie liberal. Dann ist die FDP auch für Projekte gegen Rechtsextremismus. Dass Rechtsextremismus schlecht ist, weiß doch eh schon jeder. Wenn, dann sollte man auch mal gegen andere gefährliche Extremismen Projekte machen, wie Islamismus, Linksextremismus, (Liberalismus? ^^) etc.
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  359. I think, there is still potetntial for a general purpose programming language having more influences from natural language, but not how the old approaches worked. The old programming language, which tried to make programming languages more like natural languages, did it, by translating function calls and macros to a limited set of common phrases, often making it less flexible and clear. I think, SQL is a good example, even if not a general purpose language. I would rather try to add features of natural language into programming languages. The most important feature of natural languages, which has not been implemented in any programming language, is a way to nest complex phrases without the need of explicit brackets (might be words, which act like brackets). In natural language, every word has some implicit relation. An adjective (A) always relates to the next object, which might consist of multiple words. In some languages a verb (V) at the end of a sentence or subsentence ends it. And relative pronouns (R) start a new subsentence. And Nouns (N) represent simple objects. So lets assume, we have a sentence of this structure: N1 A1 N2 R1 A2 A3 N3 N4 V1 V2 By strictly applying the rules (the description would have to be more accurate, but you should get the point), the nesting (restructured, so the verbs are written like function calls) would be something like this: V2(N1, A1(N2), V2(R1, A2(A3(N3)), N4) Even if it's not english grammer, I can try to insert some english words: English: I like the blue boat, which swims from the great island fast. Structure: I blue boat which from great island fast swim like. Nesting: Like(I, blue(boat), swim(which, from(great(island)), fast) (I know, "fast" is not a noun, and "from" is not an adjective, but it's difficult to have complex sentences, which use a structure like this and make sense.) So how would I use this in a programming languare? I'd add about three kinds of words, one which opens a bracket (like R), one which closes a bracket (like V) and one, which does none of it or both (like N or A). Maybe more. And everything you define will belong to one of these word kind.
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  439. What I dislike about most OO languges: # No way to define simple functions There might be static methods, but they still have to belong to a specific class, which often does not make sense. In such cases, I "misuse" classes as modules, but it's often a lot of boiler plate code in this case (`public static`). # To which object does a method belong? Or I know, it should be a method, but don't know, of which of the objects. There are many posibilities, but none of them seems preferable. As long as I don't need dispatch, functions are often the way to go. Else it's pretty clear unless I need multiple dispatch, which also doesn't exist in most OO langugaes. # Being able to overwrite any method I think, methods should never be able to be overwritten in general. There's one exception: Default methods. Some method of an abstract class, which is explicitly meant to be overwritten. (any virtual method in an abstract class) And there could be empty method definitions, which can be defined in a child class (empty virtual methods). And they can only be overwritten once by an inheriting class. If you need to overwrite something twice, something is wrong with your code. Instead of overwriting methods, I like the idea of methods, which extend the behavior of the parent but without changing it (see method combinations), but most of the time, this is too complicated. In cases, you want to extend behavior multiple times, it's probably the best to add a new virtual methods in child objects. This way it's not allowed to accidently forget to call the parent method, which often seems like boilerplate anyway.
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  543. There's also one huge argument against Monero, probably the most important, and I don't think, it has been solved yet. Since Monero doesn't require specialized hardware and just allows the usage of regular computers, attacking Monero would be rather cheap. There are a lot of companies and governments who already have computers, so if just one huge company, or maybe a few, try to attack Monero, it would totally work. It wouldn't be a huge cost. You could even buy more hardware if necessary. You could still resell the hardware. In Bitcoin on the other hand, if you buy a lot of hardware just to destroy Bitcoin, all the hardware will be useless after Bitcoin is dead. You can't use it for other things or resell it. But now after writing it out in my own words, I don't really believe in it. You can't kill a network through computation power. The only thing you can do is a so called "51% attack", which basically only allows you to do double spends. And as long as you stop computing, the network will start running again. Someone would have to run devices constantly. That's true for both Bitcoin AND Monero. And they always lose money from running the network this way. As soon as they stop attacking the network, the regular miners might come back. And in the future mining will only be worth it if the energy used for it basically costs nothing or less because you can't use it for anything else. So even governments and companies would need to have a lot of free energy to be slightly profitable. Else they will run out of money very quickly.
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  566. @UCDbmy_j5jnYXFF4j63QtZ_A Ein bisschen viel Text für das, was ich geschrieben hab, und hat auch nicht viel mit meiner Behauptung zu tun. Ich geh trotzdem mal drauf ein. "lieber Porky, .. und was wäre, wenn Prof. Streeck garnicht recht hat?" Ist doch erstmal egal, ob er Recht hat. Ich finds nur gut, dass bei dem Thema auch mal Leute mit unterschiedlichen Ansichten zu Wort kommen lässt. Und er scheint ja auch Ahnung zu haben. "Allen, die sagen unser Umgang mit "Corona" ist eine Hysterie, muss man enscheiden entgegentreten." Das ist Ansichtssache. Eine übertrieben Reaktion kann auch schwere Folgen haben, vielleicht auch schwerer als die Krise selbst, was vor allem dramatisch wäre, wenn die Gefahr überschätzt wurde. Angenommen, nur Großveranstaltungen, wo sich beispielsweise mehr als 20 Leute treffen, werden verboten, dafür hat es auf 50% der Unternehmen, die jetzt schließen müssen oder hohe Nachteile haben, kaum eine Auswirkung, dafür infizieren sich aber ungefähr 10% mehr Leute, dann könnte man schon mal überlegen, ob es das wert ist. "Wer Herrn Dr Wobargs Thesen noch beklatscht, hat nicht mitbekommen, dass die These von einer Hysterie bei "normaler" alljährlicher Coronaausbreitung sind durch die Sterblichkeitsraten in vielen - auch europäischen Ländern (SPANIEN /ITALIEN / ELSASS...) - schon längst durch die Wirklichkeit widerlegt wurde!" Das kann zum Teil auch andere Gründe haben, zB anderer Lebensstil, schlechtes Gesundheitssystem. Aber dass man die Sache nicht unterschätzen sollte, zeigt es allemal, da würde ich zustimmen. "Mir geht es doch selbst auch oft so: wir Menschen glauben gerne an den Wetterbericht, der das schönste Wetter verspricht," Damit hat das nichts zu tun. Wenn er sagen würde, er hätte herausgefunden, dass der Virus wochenlang an Oberflächen überleben kann, müsste man das genauso ernst nehmen. "in diesem Fall lag Herr Wibarg allerdings definitiv komplett daneben." Das meiste waren ja nur seine Beobachtungen. "Das Verhalten unserer staatlichen Stellen war und ist daher angemessen und derzeit so absolut notwendig." Seh ich im Grunde auch so. Lieber ein bisschen Vorsicht ist angemessen. "Wieviel Menschenleben hätte wohl schon jetzt die Rechthaberei von Dr. Wobarg und Konsorten gekostet? Und wieviel ist uns ein Menschenleben wert. Das sind die einzigen Fragen die zählen." Diese Diskussion wird aber nie geführt, weil die Leben der besonders gefährdeden wichtiger sind, als die Freiheit der Mehrheit. Soll nicht heißen, dass ich das anders sehe. "Das die Maßnamen künftig je nach Fortschritt der Evidenzen neu angepasst werden müssen, versteht sich von selbst, und das mit besserer Evidenz auch als unnötig erachtete Maßnamen fallen gelassen werden. Das spricht aber weder gegen das Vorgehen und den Konsens der wissenschaftlichen Experten in unsicheren Zeiten mit geringem gesichtern Wissen noch spricht es gegen die entschiedenen Maßnahmen der von uns gewählten Verantwortlichen, die im übrigen durch unserer hervorragendes föderales System mit regionalen Entscheidungsbefugnissen an die örtlichen Bedingungen angepasst werden kann. Die gesamte Bevölkerung und alle Verantworlichen machen übrigens nach meiner Ansicht ALLE ZUSAMMEN EINEN HERVORRAGENDEN JOB! So bin ich zuversichtlich, das die Krise für uns glimpflich ausgeht." Seh ich auch so. Finde gut, dass Söder bei uns in Bayern so schnell die Verantwortung übernommen hat. "Weltweit werden wir aber voraussichtlich mit ein paar Millionen Toten zu rechnen haben, besonders in Entwicklungs und Schwellenländern." Wahrscheinlich. "Unser Land wird dann selbstverständlich auch in der Pflicht sein, in der Weltgemeinschaft, diese Ärmsten der Armen zu unterstützen." Naja, selbstverständlich ist das nicht. "Der Blick auf Andere wird helfen, uns zu erden und mit unserem Schicksal gelassener und zuversichtlicher Umzugehen, dies wünsche Ich uns allen schon jetzt. Die Krise betrifft uns alle, und sie ist ein weltweites wirtschaftliches Desaster, aber eben auch ein gesundheitliche Katastrophe. Ich bin mir sicher, der Schaden wird minimiert, wenn wir gesellschaftlich zusammen stehen!" Ich hoff nur, das führt nicht in einen Sozialismus, der die wirtschaftlichen Folgen noch vergrößert.
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  569. 2:45 Lisp was my first real programming language. I learned most of programming using Game Maker with its own programming language GML. And also RenPy. Around the same time, I was learning Java at school, but it was very basic. I also tried to program games using Java, but didn't get very far. After school I tried C++ with old OpenGL, but I didn't even know of the stl or libs in general yet. I was looking into a bunch of languges, and then got stuck with go for a little. I liked it very much at first, but the lack of generics quickly made me lose interest. And then I stumbled upon Common Lisp. It seemed so minimalistic, and I liked that. (I liked to think about minimalistic langugaes anyway, both programming and spoken languages) At first I didn't think, it was possible to prograam using this. I couldn't see if something was a function or a definition or whatever. So I bought a book, the Land of Lisp. It took me a while to get into it, but soon I thought, I'd never want to use a different language. I was using it almost exclusively for at least three years, except in university. Whenever I saw shortcomings, I thought they could be fixed using macros or something. I played around with a few other languages, often lisp inspired. What annoyed me most was that Lisp was so high level, and I couldn't trust the compiler to optimize stuff for me. I just want my stuff efficient by default. Nowadays I'm mostly using Rust, but there is a Language, which has the real Lisp experience how I would have liked it before. Scopes. It's basically Lisp, but with more powerful macros to make it more like C++ in some ways (for generic types). It has a Rust inspired borrow checker. The low level stuff is lower level than C (there's a distinction between local variables and values). Syntax is indentation based like python. And the general feel is a little like Lua (multiple value semantics).
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  623. Some argument I always hear from some bitcoin maximalist: The block size limit is good, since this way, normal people will be able to run a full node for a few hundred bucks. This way, even in a few hundred years, the block size will only be a few TB, which is affordable even now. I guess, that's a valid point. And satoshi is said to have wanted layers on top of bitcoin. So he would support lightning as well. I'm not sure about lightning, though. Using it the intended way (running your own nodes and connecting to trusted peers) won't be the default. I liked, how Nxt (and it's follower Ardor) did it, which has been my favorite CC. There are a few good things about it: If you run the default software, you get a normie friendly browser wallet. In order to create an account, you just have to use a password, which will be used to generate your key. It can be as long as you want, so if you use more than the 25 words like in the monero wallet, it should be safer. It might be a very long sentence, which only makes sense to you and should also be easier to remember because of that. You also don't have to save any data about your wallet anywhere on your system, just remember the key, which will also be easier to remember anyway. A few things are not that good, but also not bad: Proof of stake, some people don't like it because it might be insecure, some prefer it because of less energy waste. I don't really buy the risk of Proof of Stake. In a PoW currency, you just buy all the hardware, and then can kill the currency. Maybe if china steals all the mining hardware from the people mining in china, this could also happen to bitcoin. All other PoW currencies other than Bitcoin and maybe monero, if the ASIC resistance is done right, can be destroyed easily. The default client is written in Java, but you could always write a better client in another language, so theoretically not a problem. The normie friendly browser wallet being the default way to interact with Nxt/Ardor and being enabled by default might also be a bad thing. I prefer GUI and software to be separate. But you could also solve that by writing another client. But since I understood, that crypto currencies should not have a company behind them, I'm not such a fan of it anymore. Especially the new smart contracts feature seems bad to me. It already had specific smart contracts builtin. Basically everything, that ethereum smart contracts are normally used for. But then they added smart contracts stored as Java bytecode. And that bytecode is bloated. But there's one really good thing, Ardor has: It even has a smaller block size than Nxt and instead supports multiple chains. So there's a main chain, which is a bit more expensive, which also stores the balances of the other chains. The other chains can be pruned without security risks. So the other chains are similar to lightning network, but with the added security of a blockchain system. And as in lightning, your actual funds might be stored regularly on a more secure chain.
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  658. I like to use an extended version of the structure of Mother 3 instead of the three act structure. It has an intro and 8 chapters. My extended version adds four extra chapters, the last three being a thee act structure. The intro should be clear, a small introduction to the world The first chapter is still some kind of introduction and setup of the story. The second and third tell two different stories, which belong together, but show different sides of the same aspect. At the ending of the third chapter, both chapters are resolved together in some way. From the fourth chapter onwards, something changed completely. The fourth chapter introduces these changes while being a setup for chapter 5. Chapter 5 resolves this setup and prepares chapter 7. In chapter 6, not much happens, but it's important. Chapter 7 is the longest chapter. It explores the rest of the world in a more dynamic structure and might be a bit repetitive. It's basically an own structure in itself. Chapter 8 is something completely different. It does not revisit any established places. And it resolves the story in some way, while leaving a lot of questions. That's basically the structure of Mother 3 a bit more abstract, so you have more creative freedom. For example chapter 2 and 3 in Mother 3 are about different characters, which work for opposite sides at the same time. But in a story I wrote using this system, it's about two different concepts explored by the same person. My first extension adds a ninth chapter, which shows the world after the main conflict is resolved. My second extension adds three more chapters, which tell a side story. In chapter 10 something is discovered, which might still lead to problems. In chapter 11, they try solve the problem, but fail. In chapter 12, they finally manage to really solve the problem.
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  681. 3:15 I also hated this effect when I was younger. But a few years ago, my brother asked, if this might not be a problem, but a tfeature. In Germany we have some way to counteract this. If one party gets elected by the majority, they won't neccessarily be the one who rules. Some parties might be able to form a coalition, so when there are two left parties and one right party, and the right party gets around 40% and the left parties get around 30% each, they would form a coalition, which would have 60%, so they would be the rulers. But we have the 5% hurdle. So if a single party gets less than 5%, it will just be ignored. So let's say that 20% of the people vote for the same right party, but the remaining people vote for 20 different left parties, these parties will only get 4% on average, which is less than the hurdle. So it might be possible that no or only a few left parties are above that hurdle, and the right party still will be the ruler. It seems unfair at first. The majority of people already is left. They only fight over minor details. Why should a right party become ruler now? If I'm left, I just can't get exactly what I want. If I don't vote for one of the major left parties, my vote is just wasted. But if there is a serious problem, people would be fine with voting for a party, which isn't perfect, as long as they take care of this serious problem. If there are 20 left parties, left people don't have any major problems. They only fight about minor issues. And most of the left people probably only are left anyway because the mainstream is left. This way the right minority has a way to regain their power. (This also works if it's not about left and right of course)
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  746. Some problem needs to be addressed when having magic in your world: If anyone can theoretically learn magic, and magic is powerful, then after a few hundred years it's likely, that some crazy idiot will learn magic and destroy everything. A society, where everyone has much power, which cannot be controlled well, will most likely destroy itself. In our world, many people have access to power, for example in a bunch of countries many people have deadly shooting weapons. But a single person can just kill a bunch of persons, until they are killed themselves, since most people don't want someone to use the power in such a way, and are able to prevent it. And our super weapons are mostly in the control of a few people, and it's not that easy for some crazy idiot, who doesn't care about the world, to get full access to them, so it's not that likely to happen. But in a world, who anyone could get powers much stronger than pistols, maybe even at the level of nuclear bombs, it's likely they will just destroy themselves. So defense magic might be the only way not to die. So if there is a powerful magic system, the defense would most likely have to be stronger than the attack. Or alternatively it could be very complicated to use powerful magic. If only very intelligent people, who are happy with their life and normally don't want the world to be destroyed, are able to learn the powerful types of magic, they probably won't destroy the world. If you spent many years of your life to get good at magic, would you really want to destroy everything? Or would you rather want to help your people, rule the world or have "fun" using your powers in a sustainable way? Remember, even if you plan to destroy the world in the long run, there will be other macicans, who will probably kill you before. So it wouldn't be a good idea to start doing evil things in the world and be discovered shortly afterwards.
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  762. Ich finde BGE nicht so gut, aber auf jedenfall besser als Hartz IV, das fast das gleiche ist, nur dass es bei Arbeit plötzlich wegfällt. und die ganzen Pflichtversicherungen. Und ein einfacheres Steuersystem ist auch lange überfällig. Nur Mehrwertsteuer ist auch sinnvoller, als besteuerte Arbeit. 50% ist ein bisschen viel, aber immer noch um einiges weniger als jetzt. Ich fände weniger Grundeinkommen wohl angemessener. Außerdem sollte der Betrag nicht fest sein, sondern gleich die 2% Inflation miteinberechnen. Dass es für Kinder genau halb so viel ist, kommt mir seltsam vor. Ab wann verdoppelt es sich dann? Gibt es keine Abstufung? Kann man nicht einfach eine Mathematische Formel machen, zB BGE=sqrt(Alter/Durchschnittsalter)*Gesamtsteuereinnahmen*(Steueranteil für BGE) Nach einer Formel die von den Gesamtsteuereinnahmen abhängig ist, stellt sich die Finanzierungsfrage überhaupt nicht, und die Höhe wird dynamisch angepasst. Das Problem ist halt auch, egal wie hoch das BGE ist, die Preise sich dementsprechend anpassen würden, vor allem, wenn dadurch weniger gearbeitet wird, und arme auch nicht so viel besser dran sind. Der Neid in der Gesellschaft ist wohl kein großes Problem, je nachdem welchen Anteil der Steuern für das BGE ausgegeben wird. Gibt ja eh schon Hartz IV. Und man gibt doch lieber an faule Mitmenschen Geld, als an betrügerische Firmen-/Bankenchefs, oder? Also den Hauptvorteil sehe ich darin, dass es einfacher ist, vor allem Bürokratie, und dass man selbst mehr Freiheit hat über sein Geld, wie man sich versichert etc. Dass Leute bevor- oder benachteiligt werden, kann man nicht ändern. Bei uns bekommt man Riesenschnitzel, die kein normaler Mensch ohne Probleme auf einmal essen kann, für knapp über 5€, da ist ein Mindestlohn von über 8€ und ein BGE von 1000€ doch viel zu viel, oder? Man könnte es ja auch regional abhängig machen. Ein teil des BGE wird aus den Durschschnitts-Steuereinnahmen des Dorfes, ein Teil aus denen des Landkreises, ein Teil aus denen des Bundeslandes etc. berechnet sodass in reichen Regionen alle davon profitieren, und in armen Regionen nicht alle einfach mehr Geld bekommen.
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  781. 10:00 I never heard, you have to sleep 8 hours. I never had a clear number in mind, but I always thought, it's around 10 hours for children, which decreases down to around 7 hours for adults, maybe even less when having a healthy lifestyle. And the chirstain monks also had a similar rule: 7 hours for work, 7 hours for god, 7 hours for sleep. When I can't sleep I always think "I want to have at least 7 hours of sleep", so I wouldn't be tired the next day. For example when my work starts at 9, I probably want to get up somewhere around 8, so I try to go to be asleep at 1 in the night at latest. But a few years ago, this logic made it feel weird to me to go to bed way before midnight. So going to bed at 10 always felt too early. And even if I was able to fall asleep around 1, I often got up between 6 and 7 anyway, and was tired the next day. But now I even try to go to bed around 8. Usually it I actually go to bed a little later, 9 or 10, but I still plan to have 8 or more hours of sleep if possible. I never get as much sleep as I plan. I wake up in the middle of the night or don't fall asleep as soon, or wake up earlier. So planning in 8 hours is pretty reasonable. I actually want to be able to have around 9 hours of sleep. The plan is to sleep early, wake up in the middle of the night after around 3 hours of sleep stay awake at least 3 hours, then sleep another 2 or 3 hours. Because you usually only get one phase of deep sleep during one sleep, I think. And this phase usually starts during the first hour and lasts between 1 or 2 hours. And this is the most important sleep. And if I stay awake for at least 3 hours, the chance is pretty high, that I get another deep sleep when I fall asleep next time.
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  836. How can this be applied to gamedev? Most things can't be independently deployable. Especially things, you would put into a library, like a physics or render engine, or more important your math stuff. But you could put the rendering and the physics of a specific game into different microservices for example. Not sure, if that counts. But both could be independantly deployable. You could test the game rendering by sending the game state to it, where which object moves and how they change, which objects get destroyed or created, if a new scene is loaded, etc. You could even use it for different games, which use different physics or no physics at all, as long as the rendered objects stay the same. Or you could test the game physics by using a very minimalistic renderer, or just outputting the expected positions. You could run the game with many different renderers, maybe some minimalistic 2D one or some realistic 3D one, or some surreal style. That's basically how I tried to make some game I made less coupled. But I'm not really happy with it. They use the same base code, some shared structs which are used by both services. But both services include most of the same structs, only cleaned up. For example balls in the renderer don't contain the speed, and balls in the physics don't contain the color. So it's kind of code duplication. I created a library for both "services", so I still have to add some code to really make it run. I basically just have to define how the communication works. I can use both libraries and just move data around inside the application to create a standalone. Or I use only one of these libraries to write to and read from a tcp stream and create a client and server this way. I like the basic design, but I'm not happy with the specifics. What I also can think of is packing menus and the real game or each different part of the game into a single application, and then add a meta application, which just selects the next application.
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  885. 1:38:50 Wenn alle sparen würden, gäbe es weniger zu kaufen, und so wird auch das Geld weniger wert, da es ja pro Einheit Geld weniger Waren gibt. Also sobald das Geld anfängt, weniger wert zu werden, lohnt es sich nicht mehr zu sparen. Also wäre das Geld weder deflationär noch inflationär, sondern würde sich eher auf einem stabilen Wert einpendeln. Wobei, wenn der Wert des Geldes nur gleich bleibt, und nicht steigt, lohnt es sich auch nicht wirklich, zu sparen. Was bringt es mir, Geld im Wert von einer Million zu sparen, wenn es in zehn Jahren immer noch eine Million wert ist? Stattdessen werde ich es entweder gewinnbringend anlegen, was dazu führt, dass auch Geld an sich mehr wert wirt, da gewinnbringende Investitionen auch dazu führen, dass es mehr Waren gibt. Alternativ kann ich auch einfach konsumieren, wenn mein Geld weniger wert wird. Dann gibt es weniger Waren, was die Inflation verstärkt. Wenn nun jeder einfach konsumiert, führt das zu Hyperinflation. Aber da wir ein inflationäres Geld haben, bei dem auch keine Hyperinflation entsteht, warum sollte es bei einem stabilen Geld passieren? Wird also nicht passieren. Stattdessen gibt es wieder einen Anreiz, sein Geld sinnvoll anzulegen, was dazu führt, dass mehr produziert wird, und der Wohlstand steigt, und die Preise sinken, also das Geld wieder mehr wert wird. Also vereinfacht gesagt wird sich der Geldwert irgendwo einpendeln, wahrscheinlich bei einer leichten Deflation, ich würde mal ca. 5% schätzen. Warum kommt keiner von beiden auf diesen einfachen Punkt? Das hab ich mir nur durch fundamentale Grundkenntnisse (Angebot und Nachfrage) und Logik hergeleitet. Oder mache ich da einen Denkfehler?
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  927. The title already sounds interesting. I also felt some kind of existential dread since I'm somewhere between 5 and 10. The first time when seeing the stars in the background of Zelda 3 on the mountain. I thought things like „What if the world didn't exist? Why does anything exist at all?“ and since then had many sleepless nights. Questions like that scared me so much, I almost felt like I left my own and wanted this all to be a dream, but I knew it wasn't and even if it was a dream, it was a fact about reality I could not deny. And shortly after that moment, I was exhausted and I just felt nothing about it for some time. I often didn't even know, what the problem was, after the feeling was gone. I didn't have it often. Only every few months mostly. Sometimes I thought, it's gone, but it just came back a few months later when thinking about questions like this. I never tried to avoid to think about such stuff, when it was in my mind. I never suppress any feelings and just lock them away, if I have a choice. It's just a problem, and I had to find a solution. But now I really think, I'm over it. I didn't have it for some years already, I guess. And the last few times, I had it, wasn't as bad. I started to like this fear. Like a weird fetish. I think, my rational site has taken control over me (I turned from INFP to INTP), maybe also to protect me from thoughts like this? Rationally there is no real problem. It's purely emotional, so why even care? No idea, if the video is even about this topic :P
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  996. Die Erklärung von David Robert Grimes ergibt auch nicht viel Sinn. Die Methoden sind eben viel Subtiler. Die Wissenschaftler sind nicht in die Verschwörung eingeweiht. Die Wissenschaftler vertreten nur ihre Ansichten. Nur ist es eben so, dass die Wissenschaftler, die eine Ansicht haben, die gewissen mächtigen Institutionen wie Staaten nützlich sind, beispielsweise häufiger finanziert werden, besser von den Medien dargestellt werden, etc. Dadurch ist es aus rein finanzieller Sicht für Wissenschaftler sinnvoll, sich bei diesen Themen eher an die Mainstreammeinung zu halten oder zu schweigen, statt vehement eine Gegenmeinung zu vertreten. Zudem gibt es dort auch Gruppenzwang. Sobald ein namenhafter Wissenschaftler eine Ansicht vertritt, dann werden insbesondere schlechte Wissenschaftler an diesem Ruhm teilhaben wollen, und weitere Arbeiten veröffentlichen, welche die These bestätigen. Dadurch bildet sich ein Konsens, der erstmal nicht so leicht zu durchbrechen ist, wenn es nicht eindeutig zu widerlegen ist. Und bei vielen Themen lässt sich nunmal nicht eindeutig sagen, was die Wahrheit ist, und dann hält sich eben auch die Mehrheitsmeinung. Diese Gruppen von Wissenschaftlern, die eine bestimmte Ansicht vertreten, die sich durchgesetzt hat, stellen dann widerum auch eher Leute ein, die diese Theorien akzeptieren. An dem Punkt ist es schon gar nicht mehr nötig, dass es auf oberer Ebene eine Verschwörung gibt, da es ein selbststabilisierendes System ist. Theoretisch ist es auch nicht notwendig, dass es eine Verschwörung gibt, damit sich solche Zustände etablieren. Wenn man sich dessen jedoch im klaren ist, würde es einem aber nicht wundern, dass diese Systematik von jemandem ausgenutzt wird, um seine Interessen durchzusetzen. Und dadurch, dass es möglich ist, ist es auch sehr wahrscheinlich, dass es bereits passiert ist. Ob es jetzt bei diesem Thema auch der Fall ist, ist eine andere Frage. Aber zumindest, ob der Mainstream, der sich etabliert hat, auch der Wahrheit entspricht, ist fraglich. Wenn man nur ein bisschen Ahnung davon hat, wie sich Menschen verhalten, und das mal logisch durchdenkt, müsste eigentlich jeder zur selben Ansicht kommen. Hat jemand etwas dagegen einzuwenden? Die einzigen angreifbaren Punkte sind die Annahmen, die ich über Menschen treffe, oder womöglich falsche Schlussfolgerungen.
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  999.  @Uhlinator1  Sie forschen ja in eine "objektive" Richtung, bzw. deren Argumente und Theorien sind nachvollziehbar und valide. Vielleicht mal ein Beispiel im Zusammenhang mit Klima: Du bist Vorsitzender eines Technologieunternehmens, und fängst an, Widnräder bauen zu lassen. Die Leute sind aber zufrieden mit Kohleenergie, also musst du sie irgendwie dazu bringen, auf Windenergie umzuschwenken. Jetzt hörst du von kleinen Gruppen an Wissenschaftlern, die Forschungen darüber anstellt, wie gefährlich CO2 für die Atmosphäre ist. Sie direkt zu finanzieren und ein bestimmtes Ergebnis zu erwarten, wäre aber zu offensichtlich und könnte zu schlechter Berichterstattung führen. Daher spendest du an die Institute/Universitäten, an denen diese Wissenschaftler forschen. Das führt nebenbei dazu, dass man als großzügig wahrgenommen wird. Wenn die Ergebnisse in die richtige Richtung verlaufen, dann spendest du mehr, wenn es in die falsche Richtung geht, spendest du weniger oder nicht mehr. Am besten erhöhst du die Spenden nicht direkt nach einem Ergebnis, sondern mit etwas Verzögerung, damit es nicht so offensichtlich ist. Und so ändern sich langsam aber stetig die etablierten Forschungsergebnisse in die gewünschte Richtung, und das auch ganz ohne Betrug, nur dadurch, dass die Wissenschaftler, die eine für dich vorteilhafte, und auch nachvollziehbare Ansicht vertreten, mehr zu Wort kommen und stärker repräentiert sind, obwohl es sich um ein kontroverses Thema handeln müsste. Natürlich muss das in diesem Fall nicht zutreffen, aber ich schätze, auf diese Art ist es möglich, auf eine subtile Art den wissenschaftlichen Konsens in seine Richtung zu lenken.
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  1333. 1:01:10 Die 5%-Hürde ist eine gute Sache. Ich fand das vor einer Weile auch immer problematisch: Angenommen es gibt 20 linke Parteien, und 80% der Wähler sind links, 20% sind rechts. Wenn jetzt alle linken die Parteien ungefähr gleichmäßig wählen, dann kommt keine linke Partei über die 5%-Hürde (wäre 4% für jede). Und wenn dann alle Rechten dieselbe rechte Partei wählen, dann kommt trotzdem eine rechte Partei an die Macht. Und das klingt erstmal schlecht, weil dadurch die Mehrheitsmeinung ignoriert wird. Aber andererseits hat so eine unterdrückte Mindreheit auch die Chance, etwas ganz andres zu machen. Wenn die eine Gruppe bereits an der Macht ist, dann können sie sich leisten, über irgendwelche Details zu streiten. Egal welche Volkspartei man wählt, es macht keinen großen Unterschied. Alle teilen sich dasselbe grundlegende Weltbild. Nur die AfD geht bei vielem nicht mit. Wenn jetzt also die Linke und die FDP und die CSU nacheinander unter die 5%-Hürde fallen, dann gibt das der AfD umso mehr chancen. Aber die AfD ist nur eine Sammelbewegung von unterschiendlichen Mainstreamkritischen Bewegungen, insbesondere altlinke, libertäre, konservative, und bestimmt auch richtige Rechtsextreme. Viele würden bestimmt lieber die LKR, die PDV, die NPD, die Basis oder ähnliches wählen. Aber das kann man sich in der aktuellen Situation nicht leisten, wenn man gegen den Mainstream gewinnen will, und die Ansichten der AfD eher für eine akzeptable Grundlage hält. Über die Details kann man verhandeln, wenn man bereits am gewinnen ist. Also wenn die AfD 30% oder 40% hat, kann man vielleicht mal anfangen, die Kleinparteien zu wählen, um so eine neue Parteienlandschaft aufzubauen, um so die Details zu verhandeln, was womöglich auch nötig sein wird, um eine übermäßige Dominanz einer Partei zu verhindern, für den Fall, dass die AfD wirklich so viel besser macht. Die derzeitigen Mainstream-Parteine werden sich entweder anpassen und zu irgendwelchen Kleinparteine werden, verschwinden, oder vielleicht wird eine sogar die neue Anti-Mainstream-Partei ähnlich der AfD jetzt. Aber jetzt nicht zu wählen, oder Kleinparteien, hat nicht viel Sinn, wenn man mit dem aktuellen Kurs nicht zufrienden ist, zumindest wenn man mit der AfD zumindest irgendwas anfangen kann.
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  1409. I wouldn't say, lucid dreaming is the opposite of meditation or that you take control over your dream. It's like experiencing situations as if you were awake. Normally you can't do things you can't do in reality and often the situations are pretty normal. You can try to change the dream to your will, but this will probably destroy it. Especially if you try things, that are unrealistic. But if you don't stay focused, it will turn into a normal dream and you lose control and might also lose knowledge that it's a dream. It's possible to do things, which are plausible to you. For example if you are in some room, you can leave the room and go to another room or go outside. But you can't just start flying around or get some cute girl. But if there is something interesting to do, for example some girl is nearby, you can try to interact with her. Trying to do too much yourself will probably destroy the dream, though. You can still get some custom experiences using what I call dream logic. If you think, something might happen, it will happen. Your wishes and fears will become real, if they seem plausible. I walk outside, when it's dark and think "I hope, there are no wolves outside". Then the wolves were already attacking and eating me. This dream logic is basically how normal dreams work. But if you at least know, that you are in a dream, and don't want to waste too much concentration and destabilize your dream, you might think about what would be plausible to happen in the current situation, which you would like to experience, and it will happen. The best thing is, every emotion is intensified in a dream. So good experiences will feel even better. But emotions also make it difficult to concentrate and destabilize the dream again. Sometimes it's also possible to fly, just because I already had some flying dreams, so it might make sense to be able to fly while dreaming. But I can't enforce it. I can't just say, this has to be a dream, so I'll just fly, it's more like I know I'm dreaming, so it would make sense if I could fly. At least if I jump out of the window. At least that's my experience of it.
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  1443. I recognized this in my own fantasy world, and started do work on new ones. That fantasy world had a bunch of races, and even if not everyone of that race had the same trait, there was at least that preference. * the "armor humans" mostly live in caves, are strong, not very emotional, especially the men, the women maybe a bit, but more at the level of human men * the "bird humans" value traditions, live non monogamous (males have harems, but when they leave, the women look for another men) * "amphibian humans" can be very wise and intelligent, but also tend do be playful. * elves don't have much personality, are emotionally stable, live very long and stay young for long. They were made to be used as slaves. * and humans act different depending on where they live. * and if a fantasy creature lives long enough in a place, where multiple races live, they often adopt their behaviors I guess my races are not that stale, or at least it could be changed to be better, but I somehow didn't like the premise of having many different races anymore. The "hat" thing can probably also thought of as a bias, but in reality not everyone is like that, even in works, where you see it. But why do you have to add "bird human" instead of just adding a new culture, who consists of the same race as everyone, but they live non-monogamous and are more traditional in comparison? Most of the time cultures are enough and races are not necessary, especially races with so many differences to the "default" race (probably humans). If these races are nor really important to the stories, just use standard races. Or find a reason, why you need bird humans. The best reason probably would be the ability to fly. But that's not enough. Besides that, it needs to be important to the story, that other people cannot fly. Else you could just add a civilization, where everyone is a "bird human" or "angel" or whatever flying race you prefer.
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  1455.  @tylergronk-wd9dx  I think, most people would agree nowadays, besides of some rapists maybe. But different people would I also think, this might be a cultural phenomene of our time. I wonder if Christians from a few hundred years ago would have agreed. They maybe didn't even know the concept. Sex was just always fine if you are married, but it's wrong if you aren't, right? And even if they had the concept of rape, the standards would be a lot different than nowadays. They already are different now than 30 years ago. When does it count as rape? What acts are considered immoral? Radical feminists have probably different opinions than conservatives. There are whole cultures, where women are less valuable than men. It has been like this for most of the time in most places of the world. Men could basically do everything to women. They sold their daughters to rich men. They had involuntary sex, but in exchange they might have had a less worrysome life and give birth to a lot of children. Maybe the women didn't even understand they are "raped". It was just normal to them. It was just how life is. From a biological perspective I would argue, it's better for male genes if the man impregnates a woman, but only if he can care for her and his children. It doesn't really matter if the sex is willing. It probably shouldn't be traumatizing, else this might also affect the children negatively. Also women probably prefer men, who aren't too violent, so if you are a rapist, the chance is high, that the woman will try to leave you and find a better man. A "morally good" man. That's how it's even established in the first place, what is "good" and "bad".
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  1518. The people of my fantasy world are immortal in the way where you don't die naturally and have improved healing powers. I also want to touch the concept of immortality, but it probably won't be the main focus. I don't fully agree about the stuff you say. It's a matter of perspective. Even in my probably finite life, I often have very good moments and bad moments. And I would probably do the same if I knew I couldn't die. The main problem is, when you are immortal, and your friends aren't. But in real life, it's already similar. Most of your friends don't stay friends for many decades. And during your life even most of your relatives die and sometimes are replaced by new ones, move away or start avoiding you, etc. So you have to find new friends every few years anyway. Or maybe you are just happy alone. You could do a lot of things when immortal. One day you read a book you already read a few hundred years ago, and only remember it being good. For some time you train until you become the best boxer in the world, and then just go on and do different things again. Maybe you are very dedicated in something and will become the person, who knows more than everyone else about a topic. Maybe you just want to appreciate some interesting mathematical concepts and what they have to do with the real world. Maybe you teach every new generation about the best N64 games (assuming new people are coming). And on the other hand, you could also just kill yourself if you really had enough. Maybe you would kill yourself even earlier. Most people know, they will die anyway some day, so even if they don't like their live, they will most likely just go on. Maybe it will get better again. If there is no specific ending, you might just quit early. Like when watching a movie, and you don't like it, but you know it's almost over, you would also just watch the end. Maybe I would have killed myself during some kind of existential crisis, but then thought "I will die anyway, let's just enjoy life for now". But after thinking a lot, and even imagining a bunch of stories about immortal characters, I guess I would just want to stay living.
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  1521. 1:35 Yay, Lisp! I think he has a point there. Lisp was my first programming language, I really got into. It seemed so weird at first. Everything just looked the same, no matter if it was a function call, a macro call, control flow, type definitions or function definitions. But the different syntax is just an abstraction for humans. It's not necessary. Before I only used Java in school. And I did a bunch of programming in GML (Game Maker) to create many unfinished games. Then I started to get into C++ for Graphics Programming (with old OpenGL), and also tried a few others, one of them being Go. But I never really used a standard library. But when I got into Lisp, I really learned all of the language features, including the more obscure non-standardized ones like the CLOS MOP, and I also used a package manager for the first time (quicklisp). I used Common Lisp for around 3 years almost exclusively. Whenever I didn't like something about the language I thought, I could simply fix it by using macros, preventing me from really getting into other languages, especially if they weren't S-Expression based. Aferwards I had another phase, where I tried a bunch of PLs, most of them being inspired by Lisp, like Stanza, Dale, Scopes, and also started to get into Rust. I still think Scopes has potential to be the best programming language. It's basically Lisp, but using an indentattion based syntax, being more low level than C, having a borrow checker, havnig three kinds of macros, useful multiple value return semantics like Lua. Basically Common Lisp, but everything is better. I think, the best programming language is basically Rust, but with S-Expression based intermediate format. I think, the programming language should not be monolithic, but be devided into two layers: The semantic layer and the syntax layer. The semantic layer defines the core features, and it's defined in S-Expressions. It only is about thinks like if it's statically or dynamically typed (by default), if it's garbage collected, does it have classes, interfaces, etc, a borrow checker, etc. The syntax layer is just a syntax, which could work for different languages. It is just a different format for S-Expressions. So a C-like syntax, a python-like syntax, a node based visual language, a voice based programming language, etc. all map some format to the same S-Expression format. I hope, this will happen to Rust one day, too.
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  1536.  @achimwokeschtla7582  Ja, hast richtig gerechnet. Jetzt muss man aber noch beachten, wie diese Zahl zustandekommt. Bei einem Durchschnitts-Todesalter von ca. 80 Jahren kann man davon ausgehen, dass bei einer Gesellschaft mit ungefähr gleichmäßig verteiltem Alter jede 80. Person stirbt. Das wären ca. 5 mal so viele, also 1 Mio. Da wir aber mehr alte Menschen haben und die Bevölkerung schrumpft sind es vermutlich noch mehr. Also im vergleich zu dieser 1 Mio. sind die Corona-Toten nicht signifikant. Die meisten sind zudem bereits auch relativ alt, die negaitve Auswirkung auf die Wirtschaft wird sich also in Grenzen halten. Zudem sind ein Großteil dieser 200.000 Corona-Toten in den über 1. Mio Toten, die zum Durchschnittsalter beitragen bereits enthalten, was heißt, dass diese Zahl noch kleiner sein wird. Klar könnte man jetzt versuchen, die Alten noch ein bisschen länger am Leben zu halten, aber dafür hat sich ja sonst auch keiner interessiert. Also diese 200.000 wird man auch mit einer Impfung kaum retten können, mit Glück haben sie vielleicht ein paar Jahre länger. Inwieweit es Menschenverachtend ist, auf Kosten der womöglich gefährdeten Personen sein eigenes Leben einzuschränken, ist ein anderes Thema. Das, was man aber realistisch erreichen kann, ist, dass die anderen Leute, die durch korrekte medizinische Behandlung gerettet werden können, auch diese Behandlung bekommen können. Und darum geht es dabei ja. Und das ist zumindest theoretisch auch ohne eine Impfung möglich. Und wenn man es schlau macht, dann kann das eben auch sehr schnell geschehen, eben dadurch, dass nur die gefährdeten Personen nicht infiziert werden.
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  1591. Keep Calm Ich bezieh mal alles vorwiegend auf die letzte Wahl (die EU-Wahl). Also perfekt ist die AfD natürlich nicht, ist halt einie der wenigen Parteien mit über 50% Übereinstimmung beim Wahlomat. Gibt halt keine bessere, nichtmal bei den Kleinparteien (außer die PDV, aber die war bei der EU-Wahl nicht zugelassen). Einige Themen, die angesprochen werden, finde ich sehr gut, die von anderen Parteien nicht oder nicht Ernsthaft (FDP) angegangen werden. Eines der Hauptanliegen war ja, den Einfluss der EU zu verringern, und das halte ich für eine gute Sache. Meine Grundeinstellung ist eben, dass die Verantwortung möglichst bei den Einzelpersonen liegen soll, und erst an höhere Institutionen abgegeben, wenn sie sich lokal nicht mehr lösen lassen. Und selbst dann ist es im Normalfall vorzuziehen, wenn man das im Dorf, Landkreis, Bundesland regeln kann, nicht gleich Deutschland- oder EU-weit. Und für irgendwelche Extremfälle gibt es auch schon so genug Regulierungen. Erfassung von Schwerkriminellen wie Mördern ist eines der wenigen Dinge, die man vermutlich möglichst weiträumig angehen sollte. Ein anderes wichtiges Thema ist Netzpolitik, insbesondere das Einsetzen für Meinungsfreiheit, was seltsamerweise von vielen nicht mehr als besonders relevant angesehen wird. Zudem bilden sie den einzigen politischen Gegenpol zu Feminismus und damit befreundeten sexuellen Ideologien (Glaube an neue Geschlechter, Überbewertung der Sexualität und Überhöhung abweichender sexueller Ausrichtungen (Homosexualität, Bisexualität, etc.)). Der Blick der AfD aufs Thema Klima scheint mir auch angemessener als der anderer Parteien, und sie sprechen auch an, was bei der Flüchtlingspolitik schief läuft. Das heißt nicht, dass meine Ansichten bei diesen Themen genau mit der AfD übereinstimmen. Ich kann das auch genauer erläutern, einfach nachfragen, aber ich glaub, das ist schon lang genug geworden.
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  1635. I guess it's because of semantic versioning. Everyone tried to switch to semantic versioning in the recent years. Semantic versioning is a versioning scheme, which has exactly three digits, the major version, the minor version and the patch version. The patch version is just increased for small patches which don't really change anything, mostly bug fixes, the minor version is used for new features, which don't break anything, and the major version is used for breaking changes. In general, it's not a bad idea to use such a versioning scheme, I think, but I also think, projects shouldn't switch versioning scheme if they already have some versioning scheme. For example LLVM had versions starting with 3 (3.4, 3.5, 3.6...) for years now, and a few years ago they switched to semantic versioning, and since they break something (most users probably won't even notice anything), they have to increase the major version with every new release (twice a year). The current LLVM version is 13. Especially in a case like this, where basically every version introduces breaking changes, it doesn't sound like a good idea to use semantic versioning to begin with, even if you start it as a new project, but they had to follow this trend of semantic versioning, just because everyone is doing it. In this case, I'd stick with the core idea of semantic versioning, but allow small breaking changes inbetween minor versions, so huge changes are still recognizable as huge changes. And I don't know much about browser development, but I'm pretty sure, the same has been happening to browsers. I wouldn't blame this problem on the browsers, though. Websites should be prepared for every possible version number anyway...
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