Comments by "roidroid" (@roidroid) on "TED-Ed" channel.

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  29. 1:45 >"i decided i try to print an entire fashion collection from my home. The problem was that i barely knew anything about 3D printing". facepalm Something that's confused me for a while is why we even refer to these artists as "professionals". If i decide to make something, that i have absolutely no idea howto do, then i'm described as a "layman". But this artist does the same thing, she has the exact same lack of necessary skillsets, and she's called a "designer". I mean, an architect knows their material and howto make buildings from them. A mechanical engineer knows their material and howto make machines outof them. If you have been trained in a profession where you know nothing about your chosen medium (lol how do i 3d print things?!), then of what use was your training? How would your results be of a higher quality than that of any other layman hired off the street? Maybe that came out as more negative than i intended. I'm just confused why we elevate these people to a class label like "Artist", put them on stages, listen intently to what they have to say, when they clearly deserve no more respect nor attention than any other layman. Why is it a thing? Don't get me wrong - what she's doing is indeed quite cool & interesting, but it's no more interesting than what any other maker is doing *, why has she been elevated to a higher status class? *infact less so, because other makers tend to know their mediums and thus more often are really pushing the boundaries of what's possible. All this artist is doing is buying off-the-shelf 3d printers & flexible filaments and repeating what others have already done, why does she bother? But more importantly - if this is so banal and derivative, why do we bother listening? Shouldn't our time be better spent listening to those who know their medium and are truly pushing the limits? TL;DR: TED your entire stage is broken.
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  62. vanarcken113 Sadly what i said is indeed true.  Algae farming (& biofuels in general) and solar power are competing interests of mine, a few years back i was closely following a fair few algae projects (as my old videos attest to), and i still occasionally tinker with algae-tech ideas to this day. Algae is the fastest growing plant on the planet, it's the best, but photosynthesis isn't particularly efficient compared to man-made tech.  It's great for producing liquid fuels though (ie: for vehicles), very simple.  That's why there's so much buzz about algae, exciting stuff.  But everything has it's limitations.  It's more than just great for fuel, but also for food, and even carbon sequestration.  This stuff has a lot of uses, but it doesn't do everything. If you search for Algae Thermodynamics there's a fair few articles which will catch you up. But as a quick explanation: Think of how much land is required to produce X amount of biofuel for combustion cars (wikipedia has some good biofuel yeild numbers, algae is the best).  Then compare to the same land-area covered in solar panels charging electric cars.  It's almost no comparison, the electric cars come out way in front, mostly because the thermodynamic limitations of photosynthesis just can't be routed around :(.  You can easily charge your own electric car from the solar panels on your roof, but to grow enough biofuel to fuel your own car takes a relatively gigantic amount of land (i'd have to dig through my old notes to give you the exact land-size required), the yields are super low.
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  67. +Troy Milton one way is that they can first have an number of ideas of how it might work, and then they devise relevant experiments to test the ideas individually. For instance, they can introduce a specially shaped molecule* which they imagine should block or interact with one of the processes. If it has absolutely no effect on the cell in an experiment, then it would heavily imply that their ideas on how that process works were wrong. They can keep doing this until they find things which do have effects, then they analyse all of these things to build up a picture of what could (or definitely couldn't) be happening inside the cell. Over many experiments and testing of ideas, the picture becomes clearer. It's sortof like being in the dark, trying to figure out what an object is by repeatedly poking it with a stick from different angles, and keeping notes of when you hit something and when you don't. It can take a while, but over time this data paints an increasingly clear picture of the shape of what you're poking. It's like a game of connect the dots, each experiment gives you more dots, and marks some other places as "definitely no dots here". Every time they do an experiment and get more dots, and more "no dots here" areas (i think i'll call these "anti-dots"), they then can have another round of brainstorming to try to figure out what the picture could be. They take the best ideas from this brainstorming, and then devise new experiments to test the ideas, ie: "if this idea is correct, then there MUST be dots right around here and here." Even if the experiment fails to reveal dots there, it will instead reveal a "no dots here" area, and this data will still add to their picture. So even if an experiment fails to prove a hypothesis, it's still a win win situation. I guess the boardgame of "Battleship" is another which can be used as a metaphor. Each single shot you take gives you very little data, but over time it builds an increasingly clearer picture of things you couldn't previously see. It only takes a very little experiment, repeated slightly differently time & time again, to build up great amounts of knowledge. *Thesedays we have such a huge amount of knowledge about chemistry, that we use computer simulations to model what we know. This makes it easy to find new things we can experiment with, because it's sortof like "the computer simulation shows that the shape of this molecule should effect this thing", and then we test it in the real world to see if it's true. Remember all the poking with a stick we've previously done, by now we have a really good idea of the shape of various things, we even have a whole bag of specially shaped poking sticks to speed up the process. Thesedays we're super confident about the shape of most things, we only really poke specific areas we're not sure about.
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  110. Brandan09997 i scoff when i look at a shiny 3D rendering of a futuristic phone, with a caption reading "This amazing phone's charge could last for 100 years and be powered by unicorn farts, kitten giggles, & quantum woowoo", yes. Any designer can render & write whatever fictional story they want to go with the artwork for their fictional devices, but actually constructing a device that will function under the known laws of physics is another story. Sadly, designers often aren't trained too well in this. It's easy to design a (effective & competitive) hand-held laser pistol, low power prototypes already exist, hell you can watch real videos here on youtube of people's DIY pulsing laser blasters, it's known tech. What's hard though is powering it (to a sufficient level) with known battery tech, that's typically the limitation in the real world: the density of energy storage. Another one is the economics of actually constructing the device (It's common to see designs for all sorts of things that stipulate ridiculously expensive materials, or construction techniques which are still barely being understood in universities - let alone in use in industry right now). Most of these things are "what if". But sadly the media reports on them as if they're just around the corner. This serves both the design firms and the media well, they're generally more interested in page views and SEO exposure ratings than any sort of accuracy in reporting. To answer OP's question directly: TBH the reason we don't all have exoskeletal power armour is because we're civilians and have little need for armour. But the reason we don't have exoskeletal suits is because they're a relatively new tech. Exoskeletal suits already exist right now in a primitive (still mostly prototype, unaffordable) form, but it's good enough to predict that they'll be cheap and commonplace tech perhaps within 10 years, we'll get there with slow incremental improvements alone. No exotic materials needed, OP is in luck, we just need time. I'm glad OP didn't ask for (useful) personal jetpacks tho, that's a much harder nut to crack. Sorry, no flying Ironman suits for a while yet.
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  126. nitwndr The battery continues to (try to) supply power (somewhere between 2.5V and 4.2V) to the phone at the same time as the charger is supplying 4.2V to both the battery and the phone, the 2 sources are connected in parallel, so the phone only ever sees 4.2V like usual. It's all connected to the same single terminal: the positive of the phone, positive of the battery, and positive of the charger. A fully charged battery will supply 4.2V to the phone, an almost discharged battery will supply maybe 2.5-3V. When the battery is being charged - the charger supplies 4.2V positive to the battery's positive terminal (ie: it's in parallel). So as far as the phone is concerned it just sees 4.2V positive on it's positive terminal, just like usual, all that's changed is that there's slightly more amperage at it's disposal (comming straight from the charger). Inside the battery though is where things are different, it's suddenly seeing voltage at it's positive terminal (from the charger) which is comparitively MORE POSITIVE than it's own positive 2.5V. You have to remember that voltage is a relative thing. This means that to the battery - if it's charging it's own positive terminal to 2.5V positive, but there's an outside positive voltage of 4.2V, then what it's actually experiencing inside itself on it's positive terminal is 1.7V of NEGATIVE charge. The battery's own residual 2.5V positive is cancelling out 2.5V positive of the incomming 4.2V, (it experiences that 4.2V positive as relative to the 2.5V positive that the terminal already had) thus leaving a RELATIVE voltage difference of 1.7V in the other direction (ie: negative). So yeah, while charging there is indeed a reversal of voltage going on, but it's only the inside of the battery itself that is experiencing it. :) It's like having a bucket that is pouring it's water out onto the ground slowly, and you're occasionally topping up that bucket with a glass of water. The water pouring out from the bucket never stops, and the level in the bucket is normally going down. But when the glass is topping up the bucket - the water level in the bucket suddenly starts going up (this is like the internal reversal of voltage the battery is experiencing, the weird experience of it's water level going BACKWARDS is only experienced by the bucket itself and no-one else), even though the water pouring outof the bucket isn't effected and just keeping going during the whole process. My point is that when you are recharging that bucket, it doesn't effect the pouring out of the bucket's water onto the ground, it certainly doesn't make the pouring go in reverse. The only reversals that are happening are within the water-currents of the bucket itself. I hope that helps :)
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