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Her Royal Fluffiness Celestia, Princess of Cake
Kyle Hill
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Comments by "Her Royal Fluffiness Celestia, Princess of Cake" (@CakePrincessCelestia) on "The Truth About Space Combat" video.
I literally tried to google "that game", only to find out it isn't even one... XD
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0:49 Frontier: Elite II entered the chat Frontier: First Encounters entered the chat. 1:36 Always a good idea to blame Todd Howard. 2:36 That's why they're suddenly coming out of hyperspace... XD 3:02 Badum Tss! 3:23 -> [YT] /watch?v=uVOHMFqILEA&t=186s 4:38 ROFL XD 5:47 lol. 8:06 That's basically how the dinosaurs got extincted... 9:32 ROFL! Get rekt, Skyfield! 10:07 I'm dying! :D 14:39 Needless to say in many cases you actually have limited velocities... which is just weird. Which is why I mentionend the old Elite games. They didn't have that. Manoeuvering was very special in those as it was based on actualy physics. You still had to get up close though, but you couldn't just turn the thing around like a fighter jet. You had to rotate and either apply thrust or retro thrust and your speed gauge kept reading something like 420.69km⁻ˢ and didn't change a lot when applying thrust.
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Bottom line of this: "How to defeat spacecraft X in game Y?" - "With a realistic simulation!"
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