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Luredreier
Asmongold TV
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Comments by "Luredreier" (@Luredreier) on "Star Citizen's Game Engine Is Crazy" video.
To anyone that think there was any loading screens, no, there's non within the star systems. Everything is streamed on demand. So if you abort a quantum leap between two planets you're in space in between the two points, you can even jump out of your spaceship there and be sruck in the middle of nowhere. As for the "wormholes" ("Jump points" is the in lore term) yes, those can arguably be called loading screens, you can't just leave in the middle of your journey between two star systems and end up in space in between. The engine can only handle 1/10th real world solar system scale in one go, so the space between stars is one bridge too many. But even so you can see that there's space there loaded in on demand that you get challenged to fly to through to get there. So yeah... And limiting the amount of data through the use of wormholes, elevators, winding hallways etc gives the computer time to load things in if it's definitely powerful. If not... Well, you'll walk out into space or fall through the bottom of the planet etc...
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@Ivang017 The "story mode" is finally feature complete and in polishing. And the delay was due to technology that didn't exist till literally last week needed to make Star Citizens work.
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