Comments by "SeanBZA" (@SeanBZA) on "Brodie Robertson"
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Realtime is very common in streaming, as you definitely need to have the packet stream going out in order with low latency in say broadcast, where you need to be sure that all incoming data is processed ( transcode, just a scaling to peak limit) with as little delay as possible, so that the presenters can get a near real time feedback audio, as anything past 50ms will result in uncanny valley audio to them, and make them stumble, especially if this delay varies with time. So small buffers, really tight timings, so there is minimal delay on things like audio, and same with video so that you do not lose sync between video and sound. Common in big broadcast media, and in things like broadcasts of live events visible in the stadium, where you need to have the big display no more than 5 frames or so behind the image being captured by the cameras, and the same for the audio support of say a concert, it has to be almost no delay, or it starts to sound weird.
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Same here, though around 1999, with RH 5.2 as well, ordering the CD's from a small one person band, sent via post. Yes could download it, but hard on a 1400 modem, and likely to break. Ran well on a PC declared obsolete, because it ran Win98 too slowly, and which was replaced with a new 200MHz Pentium. So I got the old slot 1 100MHz unit, and installed RH on it. Worked out of the box, including the "welcome to Linux" speech saying the sound card, which had been iffy under Windows, working perfectly, and the CDROM drive working as well.
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