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Hearted Youtube comments on Developer Voices (@DeveloperVoices) channel.
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Usually you encrypt the sensitive data with a key (as part of the event body) and if you are requested to delete whatever you simply delete the key. The event is still there (with all the meta information), but not the sensitive parts.
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Not another Zig episode...every time I hear about Zig, it makes me wanna give it a go. But I know I can't control myself, and I won't be able to sleep because I'll be wanting to spend my whole time learning, so I know I need to wait till I'm off work, and don't have other plans. Though on a more serious note, I did love listening to Loris last time, can't wait to listen this time too.
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31:00 This strategy is really nice. Mathematically many inputs map to the same output. But all the possible outputs can be mapped to a unique representative in the space of inputs. So you can generate simple elements of the output space, construct a unique representative in the input space and then run the function you want to test to see that you get back the same result. Then you just have to assert that it’s an identity map. Reminds me alot of some tricks that are used in differential geometry and mathematics more generally. I’ll leave it to more competent people to state it in the language of category theory.
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Bevy is so great, and much of the work they do is compartmentalized and useful in other areas of the Rust ecosystem!
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Zig, Flink, startups...easily my favorite tech channel . Keep it up !
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You’ve inspired me to write a game in odin
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The best Zig interview i've seen so far. So well presented and really interesting questions! Great job!
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yaaay alice is the best, she makes contributing to bevy so much fun ❤
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A fantastic interview as always! I’ve been a hobbyist digital synth designer for ~6 years, and a functional(ish) language for audio that transpiles to C and JS is literally a wish come true. The additional possibility of targeting FPGAs was beyond what I thought prudent to wish for. I will be checking this out immediately.
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Such a good interview! I tried Gleam out today and I was impressed with the documentation tooling.
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This interview was extremely pleasing to watch. I will try to give Odin a go, and also will see what other videos you did on this YouTube channel.
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very cool discussion, you should reach out to the devs making the polynom app about post quantum cryptography, that would be another interesting discussion as well. I think its Jeff Phillips at Code Siren
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You’re a breath of fresh air. I love your style, your approach, etc. I hope to be as respectable and competent one day. That you for being a mentor!
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Chris is a compiler titan. Mojo looks cool.
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This was a fantastic podcast! Particularly for those uninitiated in Zig. I now understand the philosophy of the language and can quickly determine whether I should consider using Zig for any specific project. I don't have to try Rust, learn how the borrow checker works, disagree with the borrow checker and then consider using Zig.
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I had never really thought deeply about how data structures implicitly encode a particular algorithm. One part of me wants to point out that a generic tree could encode either DFS or BFS and there's no way to know based on the tree structure alone whoch one it encodes. But that dpesnt change the fact that there is at least one algorithm implicitly encoded in the tree.
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Clickhouse with dbt is very powerful too!
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Just listened to the audio version - looking forward to fiddling around with Gleam :) - also kudos Kris on your inaugural episode. Well-structured interview, nice production values (always appreciated), informed questions, well-executed on all counts. Plus a cat ftw!
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This is the second podcast episode I watch from you, I'm 10 minutes in and I'm already FASCINATED
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I love your nail polish, it looks so good
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Nice!! Lattner is a Genius.
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I've only really been spending time with rust and I love it, but I really need to have a good go at zig and nim at some point, I really love the spirit of these languages; really taking on c++ in that "zero cost abstractions" sense (and also RAII/unique pointers in rusts case at least but with a nicer syntax). I've left cross compilation until last it seems and I have been struggling with it in rust, but I really like the idea of very general code that runs everywhere. Tooling and nice dependency management is also huge. Also, in terms of going all the way, I really want to see an OS written in a newer language, like RedoxOS.
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I love DuckDB so much. great episode! Im gonna pick up this book for sure.
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Lovely interview! 💜
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I hope you get a sponsor. This podcast is fantastic.
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I really enjoyed listening to the audio version of this and only just twigged that it was on YouTube :-). Really great interview. I must now find the time to check out Gleam.
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I am not super invested in this topic per se, but the conversation was so great I could have listened for hours.
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First and obviously I am going to love this talk as a Rust developer.
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Ooh, nice idea of unifying Programming Languages or translating a code into other languages code: 00:00 Programming Languages: similarities and overlap 01:01 An attempt: write in a language and output it to 13 different ones 02:24 On the problem of Software Reusability 03:13 Possible Solution: The Theory and Technology of Progsbase Programming Language 05:17 Progsbase features 07:36 Languages common grounds except Haskell 08:52 Common mechanism failures 10:41 Languages categories: Computational and Infrastructural 11:46 Globals, pure functions 12:13 Memory Management, Java or C++ translations 13:43 Practical Limitations 15:46 Exceptions and error handling 17:15 On idiomatic programming patterns 19:35 Style, rather a language to rule all other languages 21:52 In comparison to Unison 22:20 Source Tree and Differing Versions 23:59 Open Source and Licensing 24:04 Libraries and AST 26:50 Devices and Networks 29:32 Threads and Serialization 30:27 Code Optimization in Progsbase 33:34 Modules for Distributed Systems 34:25 Different Servers with Different Languages 36:35 Project duration, production and stabilization 37:16 The Company, the project and its tasks 41:00 Language targeting in Production 42:34 For you: $100-$200 Bug Bounty challenge 44:38 Getting Started with Progsbase 47:26 Conclusion 47:41 Point for Reflection
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This was fantastic! Thank you for the conversation.
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props both of you! love to see dj popping up round here
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Mr. Jenkins, you are an absolute joy to watch and listen to. Your humility and warmth is a trait that is unfortunately becoming somewhat rare. Please keep doing this great work. I know this channel is smaller and not many people might know about it (just yet). But I believe many many people will eventually tune in to this channel for the amazing content, awesome host, brilliant guests, and the beautiful & inspirational outros at the end of every video. Thank you!
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That was excellent, asking the tough questions in a friendly way. A pleasure to listen to. I've now added your podcast to my collection!
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This guy might want to rethink calling his language hair.
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omg stop. This makes me wanna learn Zig while I have Nix, Scheme, Lisp, Emacs, F#, C, Q#, Assembly and Clojure ongoing currently 💀💀
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Just started the video, but the first thing that comes to mind is Emacs. Hope you'll do an episode on Emacs too!
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Of my God, he just touched on 2 of these issues. I am glad they're are people who are trying to make it better so I can just worry connecting, creating tables, columns, performing crud, and some other minor issues, never knew there was an universe that was at works to enable me to save and retrieve information
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nice hair
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You easily can say Odin is a great language because Bill wields a luxury beard.
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I hope we see more languages of this sort in the future.
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This was great! Thank you for doing this great interview both of you.
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Woah! Someone I actually know in person!
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Do it! I'm making games in Odin and I've never been both so productive and creative at the same time.
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Your voice is very calming.
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Using neovim/telescope for years.. but this just blew my mind. Awesome video.
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People have already written Kernels in Odin. So yes you can write an OS with Odin.
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I did the Ziglings, and I highly recommend both them and the language.
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Well, that was epic. It’s a bold new world. Downloading Zig now and going hard on the tutorials…
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I can relate so much to this comment, it's scary!
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Thank you for this fascinating interview. The part about parallel processing reminded me of the 90s, when I was lucky enough to take part in a few benchmarks with Informix's first parallel database engine. Back then, a database of a few hundred gigabytes was a VLDB, an address book these days.
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