Comments by "josh thomas-moore" (@joshthomas-moore2656) on "Drachinifel" channel.

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  30.  @silverhost9782  (I did reply to this but seems to have gone) You do raise a fair argument, however i think Repulse can do the same, she has the firepower and protection to deal with anything the invasion forces have that are covering the landings at Malaya, however with the added option of being able to run them down if the Japanese do run for it. Now i will grant you Prince of Wales can handle any single battleship or Kongo (I say those are Battlcrusiers not Battleships) the Japanese have with the exception of the Yamato, though Repulse can outrun the Japanese battleships so they would still need to tie the battleships to the invasion in order to make sure Repulse doesn't attack them so she could still tie major resources, the only ships the Japanese have that can catch Repulse are the Kongo's and in that situation i'd say its a coin toss who wins, Repulse as few guns but hers are bigger and its only 8 to 6 so not to big a gap and Repulse does have a marginal advantage over a Kongo in protection but both ships guns can penetrate the other, were as Prince of Wales can comfortabily take on a Kongo or two. Now i will agree Prince of Wales has much better AA defence then Repulse so if the Japanse Carriers arrive Prince of Wales is in a much better posistion than Repulse. However i feel regradless of which of the two ships is holding Malaya, if the Japanese are in the posistion of thinking of sending Kongo's, Battleships and Carriers, they would be using at least part of the Kido Butai to bring overwhemling firepower to sweep the seas clear and in that situation either ship would have to retreat as i don't think either ship could stand up to that. I think it comes down to weather want you a ship to scare and/or fight off what the Japanese had at the time (Which i think is Repulse given she can fight and catch them if they do run) or what they might bring in reponce to that ship attacking the invasion fleet (Which i think is Prince of Wales due to better AA and better protection).
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  37.  @bloodrave9578  See this is probloatic as a good destroyer captian should be going and either takeing or contesting caps or going and hunting down enemy destoryers, they are the best for capturing after all with their speed and stealth and they are the natural counter to another destroyers. This means they are either being spotted in a gun fight or have been spotted because they got to close or whatever reason and the carrier can just keep them spotted for the team to shoot them while lending a hand to. Or they are basically sending a telegram to a carrier where to look, i'm sure you've seen a cap circle being capped went and looked and seen a destoryer in there, now yes they can use smoke but if you have torpedeo planes they can flush them out or drop a fighter squadron nearby to spot them when either smoke the clears or the destoryer moves on. So if i play like this i either have no choice but to give a carrier an idea where to look by capping or i've got pinged by another destroyer and the carrier can rush over and keep the spot going as no matter how fast a destroyer is a plane is faster. The looking at the minimap to avoid the planes works very well till you have to go to a place the carrier will look, usually the cap or near where you got pinged by another destroyer because your trying to hold or stop a cap being taken, also if i am in a gunfight in a destoryer the last thing i will be looking at is a minimap i'm either dodging shells or torps they will be taking up my attention to much, two destoryers fighting it out is a knife fight everytime (Unless the destoryers doing something very out the ordinary) and they tend to be very fast pace and attention absorbing you don't have the time to look at the map till your out and thats usually enough time for a decent carrier player to have got a squadron over there which can usually finish off the usually damaged destroyer if not got over there in the middle of the fight. This is where i would like better AA on destoryers esspecially in the Destoryer fights (As i'm likely damaged and can only take one maybe two good strike and i might have modjules damaged etc.) as it would give the destoryer a better chance, i'm not saying make it impossiable for a carrier to take out the destoryer just harder.
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