Comments by "IIIRattleHeadIII" (@badass6300) on "WatchMojo.com"
channel.
-
11
-
11
-
11
-
11
-
9
-
9
-
7
-
7
-
4
-
3
-
3
-
3
-
3
-
3
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
2
-
1
-
1
-
1
-
1
-
Ghosts bad? Are you confusing it with MW2, BO1 or MW3?
Ghosts had perfect hit detection. You died as fast as you were supposed to, even though in Ghosts you die slower than in MW2 and MW3, because guns in Ghosts had lower DPS, but MW2 and MW3 had shit net-code and hit registration so you died slower.
The gun balance in Ghosts was near perfect, just about every weapon was/is used, unlike in MW2 and WM3 where there are 1-2 weapons of each class that dominate them all.
The kill streaks in Ghosts were NOT overpowered like in MW3 and especially MW2, where you could win a game just by getting a couple of kill streaks, just awful..
The gadgets, "specials" and granades in MW2 and WM3 were absurdly overpowreded.
The Maps in ghosts were made a bit bigger and more tactical so that you can actually play with more thought, while the (most)maps in MW2 and MW3 were too chaotic with too many lines of sight and were just bad.
What do MW2 and MW3 have over ghosts? Nothing.
1
-
1
-
1
-
1
-
1
-
1
-
1
-
1
-
1
-
1
-
1
-
1