Comments by "IIIRattleHeadIII" (@badass6300) on "WatchMojo.com"
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***** yes but these benefits come with highly scripted, too easy, not challenging, not punishing games with horrible AI. Games are meant for gameplay, mechanincs and good AI in general, not for graphics, story and plot, they are just bonuses... And btw I'm not an old gamer, I'm just 15 years old, and I've been playing games for 13 years now and I own every console from atari, sega, nintendo, sony and microsoft, except for the Wii, Wii U and xbox one, I don't like the Wii, I don't want the xbox one and the Wii U is stupidly expensive in my country, also I have 2 high-end gaming PCs, and over 500 games and I've played them all and personally 4th, 5th and 6th generations are my favorite ones.
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Razorsand12 I always play the games on their hardest difficulty, or hardest avaliable difficulty, since some games have locked the hardest difficulty until you beat the game.
dark souls is a hack and slash, hack and slash games are easy, it's basically dodge and wait for an opening. In dark souls for example in the beginning it's dodge, dodge, hit, when you progress, it's dodge, dodge, dodge hit a few times, dodge, dodge, dodge, it's really easy and I find the game really easy.
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Blueberry Bandit Ghosts was better than MW2 and MW3 multiplayer-wise, but the only problem it had was the campers, due to the bigger maps which were actually amazingly well made if it weren't for the campers, plus it had spot on, near perfect net-code you died as fast as you were supposed to, gun balance was nearly perfect, kill streaks were NOT Op like in MW2 and MW3 and it allowed for more tactical play than usual.
Also the fact that they are calling it Ghosts 2 doesn't mean anything to the singleplayer, or multiplayer, except that they are continuing the story of ghosts, but as usual, it will be A attacks B and you have to be defending or attacking.
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