Comments by "Helium Road" (@RCAvhstape) on "Scott Manley"
channel.
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The thing about Atlas and Titan is that they were such good launch vehicles, and so inadequate as alert-worthy weapons, that they actually stayed in production as launchers long after they were retired as weapons. These solid fuel jobs, on the other hand, are really optimized as weapons, designed to sit in storage for years, like cartridges in a rifle magazine, and then work simply and reliably if fired in anger. They will get warheads to the other side of the planet very quickly, but they aren't as efficient as liquid fueled launchers, can't lift as much mass for a rocket of their size, and their high accelerations, desired in a weapon, can be rough on more delicate payloads. But it's good that they've found a niche launch market.
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Bomb damage comes in three types: radiation, heat, and blast. Blast damage includes flying debris, such as tree trunks, fragments, and splinters. If you're hiding in a ditch or a hole you may be safe from the heat and radiation, but if the trees overhead are exploding and showering you with splinters that might be bad. So one purpose of testing is to look for things like that. ("Radiation" in this context means the prompt, direct radiation from the bomb when it detonates, which doesn't last long but is very intense if you are close. Think of a camera flash, but instead of visible light it's gammas, X-rays, and neutrons. Radioactive fallout is radiation you worry about hours to weeks later.)
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