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Crazy Eyes
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Comments by "Crazy Eyes" (@CrizzyEyes) on "Clownfish TV" channel.
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@ironwolf56 You should just play online using Foundry or something. Having decent players is worth the cost of losing face-to-face interaction.
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@robinthrush9672 The term "race" is tied to pseudoscience from the 19th century which has been left in the dust because most of its proponents were LARPers who desperately wanted to be seen as the descendants of their personal favorite ethnic group or civilization, often in spite of having little to no actual genetic commonality with said ancestors. If you want to be technically accurate the term would be ethnicities, "phenotypes" or "haplogroups" but virtually nobody knows what the last two are. I can understand why you'd want to distance yourself from the term as an innocent game designer, but the term has been appropriated for use by fantasy and science fiction writers to mean something totally different which is usually "sapient species."
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At this point I haven't played actual D&D since the 5e playtest and early release, that only lasted for some months. Didn't even bother to try 4e upon reading the rulebook. My group and I basically grown past D&D as our game of choice and I don't regret it a bit. We played Labyrinth Lord -- a retroclone system -- for a bit when we wanted that old school dungeon crawl flavor, but the newer editions just aren't that engaging for us. They will always be "tactical RPGs" in the vein of video games like Jagged Alliance or Fire Emblem that prioritize combat encounters over everything. We found that in just about all of our D&D or derived d20 games, especially the old school kind, we gravitate towards scaling and management, like founding a guild and hiring dudes. Other systems like WHFRP do this way, way better and with much more flavor. Every system that D&D tries to do except combat (and even then, debatably combat) is one-upped by another game you can play.
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@Rellana1 Foundry is awesome and well worth the price of admission. If you are tech savvy, you can do a ton with it.
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Aztec orcs would have been sweet. Unfortunately there is just so many of these hack writers and artists who make everything modern. Almost all the clothes in that image were modern. I think it is because they are self absorbed and only like stuff like Twilight.
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@Heike-- ... Blogs? Are you from like 2005? Lol... don't mistake your ignorance for a lack of content in the tabletop space
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@MichaelMurrieta-c1n Me and my group of about 16 years disagrees... Can't find a group, sounds like a skill issue and a lack of motivation.
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Humans in AD&D were not the shit race that did nothing well. IIRC, they were the only race that could reach max level in Cleric, and either the only race or one of like 2 races that could take the Paladin class, which was fucking godly back in those days. "Protection from Evil" in those days meant undead creatures literally could not touch you.
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@panzermaus664 No, it was different, it's primarily due to a huge portion of our population being addicted to online social "interaction" and due to the fact that they think about this shit constantly it carries over to real life. In the past they'd have had to fill their time with something else, and not bounce ideas off a virtual echo chamber incessantly. People like that existed in the past, but they would be the ones who went to real life activist groups all the time, not just people who spent a lot of hours on Twitter.
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@neiska25 Shadowrun is plagued by dumb rule writers and grossly inconsistent lore. For example, mages are supposed to be extremely rare, yet there are wizard gangs. It makes sense they'd band together, but their abilities are so valuable that they would be more centralized and have more sophisticated organizations than just "gangs." The colleges in Warhammer Fantasy make far more sense. Not to mention they've always been grossly overpowered in the rules, like, imagine if D&D wizards didn't have to worry about running out of spells and you basically have a Shadowrun mage.
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@metazoxan2 That is, unfortunately, the bad thing about capitalism. If you're doing well, the only option in the mind of management is to do even better. "Industry experts" are brought in, and this usually has disastrous results as the mentality of the biggest behemoths in the industry is brought to a mid-sized up-and-comer, or perhaps they don't understand the target demographic at all. Unity, the game engine, suffered from the same thing; they brought in the brash idiot from EA, he ruined their shit with the worse pricing scheme anyone could imagine, and now he's leaving after a little oopsie daisy.
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My problem with a game like 4e is, if I wanted to play a tactical RPG with really strict rules about what I can do in combat, I would just play a video game. There isn't much point to being a human calculator.
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@loke6664 More specifically, a gay dwarf that runs a bakery which is literally the art they put in the new book
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@RokuroCarisu Wow, you haven't looked at the new rulebook at all have you? It quite literally has gay dwarves working in the food industry for its artwork
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I mean my GM uses AI but he's also a professional level artist and has spent many hours building a workflow for it, and even then he only uses it for NPCs that he thinks would be relevant that weren't given a portrait in the adventure, or item icons. A huge point of spending money on a rulebook or adventure book is to get art drawn by a human that understands the themes of the adventure and desires of the characters within said adventure to spark the players and GMs imaginations. If they start relying on AI and lazily dumping AI art with barely a touch up, why buy the books?
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@thedakotalogs It doesn't amount to "stealing" any more than a human being inspired to draw in another artist's style is. The only real difference is that the inspiration passed through an artificial brain rather than a human one. Modern neural networks don't just "steal" art anyway, they have advanced beyond that. You've never heard the sayings about creativity being judicious theft?
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