Comments by "Gakusangi" (@Gakusangi) on "Upper Echelon"
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@robosergTV That's two ways of false equivalency there, buddy.
1) The Witcher 3, was a massive triple-A title, with a ton of money and marketing behind it, and two previous games to help the developers work out what sort of game they wanted to make, it wasn't anything very brand new, it wasn't made with a tiny team of developers, and it wasn't made on a tight budget.
2) The GotY edition is after the game the base game was already successful. It includes all of the bug fixes, and some of the DLC content (if not ALL of the DLC content) and is a version that cannot even be compared to Vanilla Withcer 3, let alone a game like Greedfall, which hasn't even had time for a couple of patches yet. The fact that the GotY Edition is selling for the same price ($49.99), is because it's already been out for years, and been successful that whole time, so they needn't charge any more for it. Greedfall is brand new, and the devs are trying to make sure they make back the money before they start thinking of putting the game on sale.
As I said, false equivalency, these two games are NOT equal to each other at all in the way they were made, or who made them.
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@AngelOfDæth_4 And it isn't just a matter of overblown expectations like people want to write it off as, it's not just a matter of the bugs either. I had realistic expectations, set for me by games that came previously like Fallout: New Vegas, the newer GTA entries, and Red Dead. These featured fleshed out systems with a lot of immersive side features, and mini-games that made the world feel alive and always gave you something to do. They were also very open, allowing for multiple approaches, lots of dialogue options, and a variety of equipment you could just pick up and use if you found it or bought it. These aren't high expectations, they're simply what you SHOULD have, what people would expect from your competition in this genre.
CDPR made it clear that they have almost no idea how to make a game like this. It isn't just the bugs, it's how they've designed this game from the ground up. It isn't just unreasonable expectations, it's a failure to meet a standard that's already been set by other games.
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