Comments by "Icetea 2000" (@Icetea-2000) on "Asmongold Clips" channel.

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  27.  @xanderabbey8529  Except the preorders were a minuscule part of sales. You seem to be under the impression that game developers can just do whatever because people will just preorder anyway but that’s not how it works, with such a strategy they will and do lose money. People seem to think games like CoD or Assassins Creed only make money because people preorder them but that’s not true, the majority of those buyers actually went into a store and bought it. Of course it’s different in some cases, Cyberpunk opened preorders years before launch to fund themselves and to exploit the goodwill of the gaming community in CDPR, but that’s an outlier and they definitely burned themselves for doing this. No man’s sky had a similar thing, but the hype got out of their control and they never stopped working on the game and made it into what people wanted. It’s also different because it was a small indie developer. Preorders of this game didn’t play any role, it’s not going to matter, it flops all the same. The blame absolutely doesn’t lie with buyers. That way you will never be able to blame the developers fully because they can always say "well people still preorder it!", yeah, there will always be people preordering it, doesn’t mean that 400 people preordering it will fund the whole development of the game. It’s ridiculous to blame buyers for the game. Only buyers themselves can have remorse for wasting their own money. Also this game is just so broken and conceptually bad that even with all the patches in the world it’s never going to be a good game.
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